bernhardfritz / terraineditorLinks
This project is about the development of a platform-independent terrain editor. The terrain format produced by this editor is designed to be easy to use in your own projects.
☆13Updated 7 years ago
Alternatives and similar repositories for terraineditor
Users that are interested in terraineditor are comparing it to the libraries listed below
Sorting:
- Procedural Building Generator using three.js☆40Updated 6 years ago
- CLI tool & Node.js addon to generate navigation mesh☆51Updated 3 years ago
- The first real-time pathtraced game for desktop and mobile using WebGL. Click to Play: https://erichlof.github.io/AntiGravity-Pool/AntiG…☆18Updated last month
- ☆17Updated last year
- A lightweight 3D physics engine written in Typescript.☆16Updated 4 years ago
- Occlusion culling tests using three.js☆21Updated 7 years ago
- Tool (node based) for design and visualzation of PBR-Material (BABYLON.JS)☆51Updated 8 years ago
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with functions (cylindrical coordinates)☆41Updated 2 years ago
- ☆13Updated 4 years ago
- A WebGL/Three.js implementaiton of a quadtree planet.☆32Updated 9 years ago
- WebGL experiments☆24Updated 5 years ago
- ☆59Updated 2 years ago
- Virtual Texturing for three.js☆37Updated 11 years ago
- Lightweight mesh class for faster rendering and to reduce memory.☆12Updated 3 years ago
- An experimental voxel engine.☆47Updated 2 years ago
- Game Development Toolkit for Three.js☆24Updated 2 years ago
- WebGL dunes demo☆38Updated 2 years ago
- First Person Controller☆24Updated 9 years ago
- Three.js Infinite Landscape Engine☆29Updated 12 years ago
- WebGL Floating Islands demo☆22Updated last year
- WebGL 3D rendering framework w/ support for file loaders, multiple material types and basic AABB physics.☆20Updated 2 years ago
- Three.js Demos☆16Updated 11 years ago
- Three.js implementation of water with real-time caustics.☆31Updated 6 years ago
- Original shader and utilities for three.js☆45Updated 6 months ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆61Updated 4 years ago
- Create procedural glTF 2.0 trees with proctree.js and three.js.☆67Updated 7 years ago
- Chainable onBeforeCompile and per-mesh uniforms.☆19Updated 5 years ago
- Realtime editor for creating webgl shaders☆28Updated 5 years ago
- Toy WebGPU Deferred Renderer☆43Updated 2 years ago
- An Particle System Editor for three.quarks☆31Updated 2 years ago