baponkar / Third-Person-Shooter-With-Shooter-AILinks
A Third Person Shooter like PubG or Call Of Duty and along with Shooter NPC AI which controlled by statemachine.
☆24Updated last year
Alternatives and similar repositories for Third-Person-Shooter-With-Shooter-AI
Users that are interested in Third-Person-Shooter-With-Shooter-AI are comparing it to the libraries listed below
Sorting:
- ☆17Updated 5 years ago
- Unity prototype featuring a full body aware fps controller(In works)☆20Updated 4 years ago
- Formation movement for Unity 3D using built in NavMesh navigation or A*Pathfinding☆55Updated 4 years ago
- Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"☆45Updated 2 years ago
- Third person shooter controller creating in Unity Engine and inspired of game "Gears Of War".☆32Updated 3 years ago
- Physicanim is an advanced active ragdoll toolkit for Unity that allows for characters to play physics driven procedural animations. (Work…☆31Updated 3 years ago
- Advanced Zombie AI or Zombie NPC for Unity Game Engine with State Machine and Behavior Tree Controlled.☆80Updated last year
- drop-in replacement shader to add triplanar cliffs to Unity terrain (built-in 3D pipeline, 2021.2+)☆29Updated 4 years ago
- Advanced 3D hack-n-slash template inspired by "Links Awakening" with an advanced maneuvering, weapons and effects systems.☆20Updated 5 years ago
- A Unity project to prototype procedural climbing mechanics like Breath of the Wild.☆37Updated 7 years ago
- Advanced TPS Controller Unity Package, for the community use.☆63Updated 3 years ago
- Third-person shooter featuring modular AI and procedural dungeon☆44Updated 7 years ago
- The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (availa…☆41Updated 3 years ago
- A ground slash attack vfx implemented with a Mesh, decal textures, VFX Graph and some programming. Made in Unity URP.☆21Updated 3 years ago
- 3rd person melee combat action game☆25Updated 2 years ago
- Extensions for Simple Bicycle Physics☆15Updated 3 years ago
- A grass shader I wrote for Unity inspired by Zelda: Breath of the Wild.☆43Updated 5 years ago
- First Person Game Kit☆12Updated 9 months ago
- Physics simulation of a tornado in Unity engine☆20Updated 6 years ago
- A next-generation character animation system built on top of Unity's Kinematica.☆22Updated 3 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆24Updated 5 years ago
- A verstaile and easy to use open bicycle system made for Unity☆41Updated 10 months ago
- Infinite islands generation☆20Updated 6 years ago
- An unfinished and very poorly-designed RTS game in Unity☆32Updated 4 years ago
- A quick way to download and import your favorite Unity Asset Store assets all at once.☆22Updated 2 years ago
- Unity Gravity System - Super Mario Galaxy style planet and directional gravity!☆44Updated 6 years ago
- Audio visualization in Unity with a procedural scene with Synthwave vibes.☆22Updated 4 years ago
- Addon for the InVector 3rd person melee/shooter Unity 3D Controller☆41Updated 6 years ago
- Scripts created during the procedural animation camera shake tutorial (https://youtu.be/qFDCz_QW7WY).☆25Updated 3 years ago
- Create and use a ScriptableObject-based Surface Management system for your game!☆34Updated 3 years ago