baponkar / Third-Person-Shooter-With-Shooter-AI
A Third Person Shooter like PubG or Call Of Duty and along with Shooter NPC AI which controlled by statemachine.
☆19Updated 9 months ago
Alternatives and similar repositories for Third-Person-Shooter-With-Shooter-AI:
Users that are interested in Third-Person-Shooter-With-Shooter-AI are comparing it to the libraries listed below
- Unity prototype featuring a full body aware fps controller(In works)☆16Updated 3 years ago
- Third person shooter controller creating in Unity Engine and inspired of game "Gears Of War".☆31Updated 2 years ago
- Unity Gyroscope manager. Base package for helpful Gyroscope tools.☆18Updated 3 weeks ago
- A single-player first-person timed "parkour" game that implements bunnyhopping, surfing, and rocketjumping.☆13Updated 7 years ago
- Create and use a ScriptableObject-based Surface Management system for your game!☆31Updated 2 years ago
- An open system of dynamic crosshairs for Unity☆9Updated 4 years ago
- ☆16Updated 5 years ago
- The code for a short tutorial on animation-based smooth scene transitions for both visuals and audio in Unity/C# (in text or video format…☆11Updated 3 years ago
- Prototype solution for level design visual scripting using Unity Engine☆15Updated last year
- Small demo showing off using nested SubGraphs in Shader Graph + creating one-off effects in shaders☆15Updated 5 years ago
- A quick way to download and import your favorite Unity Asset Store assets all at once.☆22Updated last year
- 3rd person melee combat action game☆18Updated last year
- Audio visualization in Unity with a procedural scene with Synthwave vibes.☆19Updated 3 years ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated last year
- Extensions for Simple Bicycle Physics☆13Updated 3 years ago
- A collection of feature rich gameplay systems for Unity.☆33Updated last year
- A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.☆18Updated 11 months ago
- Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"☆41Updated 2 years ago
- Infinite islands generation☆21Updated 6 years ago
- Source code of game demo 'Traveler of the Light'.☆23Updated 2 years ago
- Useful Editor Utility☆25Updated 2 years ago
- Recreation of the UI Effect from Assassins Creed Origins in Unity☆21Updated 7 years ago
- Melt The Snow shader made with shader graph☆22Updated 3 years ago
- Projectile trajectory 3D implementation in unity☆22Updated 4 years ago
- Unity plugin for managing multiple layers of UI Screens in games.☆22Updated last year
- #NVJOB Simple Pool. Pool for optimizing object loading. Unity Asset.☆22Updated 2 years ago
- ☆18Updated 8 months ago
- Snow Track Shader☆20Updated 4 years ago
- Unity Fog Of War for mobile☆38Updated 2 years ago
- Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform☆27Updated last year