ayushdabra / stanford-dogs-dataset-classificationView external linksLinks
This repository contains the Jupyter Notebook for the InceptionV3 CNN Model trained on the Stanford Dogs Dataset.
☆13Sep 9, 2020Updated 5 years ago
Alternatives and similar repositories for stanford-dogs-dataset-classification
Users that are interested in stanford-dogs-dataset-classification are comparing it to the libraries listed below
Sorting:
- ☆13Oct 3, 2025Updated 4 months ago
- ☆14Jun 14, 2025Updated 8 months ago
- Escoria framework official documentation☆12Updated this week
- A research project exploring the creation of photorealistic digital humans in O3DE, focusing on advanced rendering, realistic materials, …☆10Jul 20, 2023Updated 2 years ago
- Lets you write JavaScript to calculate and preview SNES Mode 7 parameters☆13Jan 2, 2025Updated last year
- This library help fast push vector vector 3, vector 4, to buffer stream☆11Apr 1, 2025Updated 10 months ago
- Proof-of-concept of playing ScummVM with Speech Recognition☆10Nov 30, 2021Updated 4 years ago
- Betrayed Alliance is a fanmade DOS-based game with classic handmade EGA pixel art and type-parser interface. Book 2 is the second install…☆13Jul 25, 2024Updated last year
- Odin bindings for mimalloc (https://github.com/microsoft/mimalloc). mimalloc is a compact general purpose allocator with excellent perfor…☆11May 29, 2023Updated 2 years ago
- One to one translation of raylib.h, rlgl.h, rcamera.h and raygui.h files in zig. Build tools to compile raylib from source with simple zo…☆14Jul 27, 2024Updated last year
- A Cone marching/Ray marching rendering engine written as an post-effect to the Unity rendering pipeline and made for the rendering of fra…☆10Jun 25, 2024Updated last year
- Firmware for the MEGA65 DM65PIC☆10Jul 11, 2021Updated 4 years ago
- This project is a basic text-based adventure game. The idea of the game was inspired by Colossal Cave Adventure.☆14Jul 21, 2021Updated 4 years ago
- Tutorial code for how to access your render target data from the shaders☆14Dec 26, 2024Updated last year
- Scene manager for Defold game engine. Suitable for visual novels and adventure games.☆11Apr 5, 2023Updated 2 years ago
- ☆10Oct 3, 2024Updated last year
- ☆15Dec 11, 2025Updated 2 months ago
- ☆11Feb 14, 2025Updated last year
- Mario Forever Engine as an addon for your Godot 4 project☆20Feb 4, 2026Updated last week
- A demo of custom Godot lighting shaders that light objects using dithering and custom color palettes.☆12Mar 7, 2021Updated 4 years ago
- ☆19Dec 11, 2025Updated 2 months ago
- lava - open-source cross-platform **game engine** in Jai☆11Apr 13, 2025Updated 10 months ago
- A parser and code editor with syntax coloring for Algol 60 written in Qt☆15Aug 23, 2023Updated 2 years ago
- Tutorial for BeeInvaders game on the Basys3 FPGA board☆12Jul 17, 2023Updated 2 years ago
- ☆16Oct 4, 2023Updated 2 years ago
- An iCE40 UltraPlus 5K FPGA board on a DIP-40 sized board.☆14Mar 15, 2024Updated last year
- ☆17Aug 29, 2024Updated last year
- SpiralKit - C++ Framework for Defold☆15Jan 7, 2024Updated 2 years ago
- Low Overhead C Interface for Vulkan managed by Flecs☆14Jun 20, 2023Updated 2 years ago
- Cyclone V FPGA board for UnAmiga project with new addon 6 Buttons Megadrive Joystick☆13Jun 24, 2020Updated 5 years ago
- ☆15Nov 16, 2022Updated 3 years ago
- A small extension for Defold to add 2D voronoi functionality☆13May 8, 2023Updated 2 years ago
- A simple platformer game inspired by jump king☆16Oct 4, 2024Updated last year
- Port of Grant Searle's MultiComp to the MiSTer☆16Jan 7, 2025Updated last year
- ☆16Aug 10, 2022Updated 3 years ago
- A portion of source code of the fan-game Castlevania: The Lecarde Chronicles (1) made by Migami Games.☆19Updated this week
- Tumbleweed verbs - a 9 Verb adventure game GUI for AGS☆14Sep 7, 2025Updated 5 months ago
- Text adventure template for Defold engine.☆14Oct 29, 2023Updated 2 years ago
- Godot game template of the Escoria Framework☆17Apr 12, 2025Updated 10 months ago