L-Briand / raylib-zig-bindingsLinks
One to one translation of raylib.h, rlgl.h, rcamera.h and raygui.h files in zig. Build tools to compile raylib from source with simple zon dependency.
☆13Updated last year
Alternatives and similar repositories for raylib-zig-bindings
Users that are interested in raylib-zig-bindings are comparing it to the libraries listed below
Sorting:
- ☆52Updated 3 years ago
- Open Asset Importer Library built with Zig☆24Updated 2 weeks ago
- OS-native file dialogs on Linux, macOS and Windows☆60Updated last month
- ☆70Updated 2 years ago
- ☆145Updated this week
- DarknessFX Zig templates, projects, programs, libs and tools.☆46Updated last month
- A zig wrapper for csfml☆62Updated 5 months ago
- Lua exporter for odin, made in odin☆35Updated 2 years ago
- Simple, fast, easy to get started mid-level game engine written in Zig☆31Updated 4 years ago
- Zig-based framework for creating game tools and helper apps☆133Updated 3 years ago
- Adding single header files in zig programs☆10Updated 3 years ago
- Bindings to WGPU Native in the Odin programming language☆40Updated 3 weeks ago
- A game engine written in zig☆35Updated 6 months ago
- A glTF parser for Zig codebase.☆86Updated 3 weeks ago
- simple triangle displayed using vulkan, xcb, and zig☆130Updated last year
- A backbone for text editors. No rendering, no input, but everything else.☆53Updated last year
- A zig based Imgui Application framework☆117Updated 7 months ago
- Self-contained realtime graphical application engine with a simplistic design philosophy.☆73Updated last year
- Sample to use sokol-zig bindings with Dear ImGui☆57Updated last month
- Odin Game Framework☆46Updated 11 months ago
- Box2D 3.0 bindings for Odin language☆21Updated last year
- A fast and simple zig native ECS.☆36Updated 6 months ago
- Zig 3D game engine.☆89Updated 3 years ago
- Backtraces for Odin.☆78Updated 2 months ago
- A hand made game engine in development, written in Odin☆10Updated 2 years ago
- A spectral path tracer built with Zig + Vulkan☆136Updated last week
- Starter code samples for using Direct3D11 in Odin☆12Updated last month
- A Breakout-clone written in Zig☆41Updated 2 months ago
- windowed i/o☆42Updated 3 weeks ago
- Simple game written from scratch in Zig☆58Updated 4 months ago