sjvnnings / Godot-Dithered-LightingView external linksLinks
A demo of custom Godot lighting shaders that light objects using dithering and custom color palettes.
☆12Mar 7, 2021Updated 4 years ago
Alternatives and similar repositories for Godot-Dithered-Lighting
Users that are interested in Godot-Dithered-Lighting are comparing it to the libraries listed below
Sorting:
- A post processing shader that renders the scene as ASCII characters in the Godot game engine.☆56Apr 17, 2021Updated 4 years ago
- The base and final example projects for my "Satisfying 3D Game Feel" series on YouTube☆22Dec 26, 2021Updated 4 years ago
- ☆31May 16, 2025Updated 9 months ago
- ☆13Oct 3, 2025Updated 4 months ago
- Octahedral Impostors implementation for Godot Game Engine☆13Oct 29, 2023Updated 2 years ago
- Select Flickity slides with links☆13Jul 19, 2023Updated 2 years ago
- ☆14Jun 14, 2025Updated 8 months ago
- A piano with a grid layout (iOS)☆12Jan 22, 2025Updated last year
- Escoria framework official documentation☆12Updated this week
- ☆47Feb 26, 2023Updated 2 years ago
- ☆19Dec 8, 2025Updated 2 months ago
- CLup - Customers Line-up - Software Engineering 2 - Requirement Engineering and Design Project - A.Y. 2020-2021☆11Apr 22, 2021Updated 4 years ago
- ☆15Oct 27, 2022Updated 3 years ago
- Betrayed Alliance is a fanmade DOS-based game with classic handmade EGA pixel art and type-parser interface. Book 2 is the second install…☆13Jul 25, 2024Updated last year
- A meta framework for Excalibur.js☆11Aug 13, 2022Updated 3 years ago
- An iOS wrapper for the JavaScript port of Inkle's Ink scripting language.☆10Jun 30, 2017Updated 8 years ago
- A Next.js chat app to use Llama 2 locally using node-llama-cpp☆12Oct 27, 2024Updated last year
- This is a basic implementation of a third person controller in Godot 4.0 with basic state machine.☆15Mar 13, 2023Updated 2 years ago
- Proof-of-concept of playing ScummVM with Speech Recognition☆10Nov 30, 2021Updated 4 years ago
- Tailwind CSS plugin to inject Typography.js styles☆11Apr 22, 2020Updated 5 years ago
- update number 187: added up to 8 types of horses that can be used as mounts, next update will add horse AI and taming system☆13Nov 28, 2023Updated 2 years ago
- This library help fast push vector vector 3, vector 4, to buffer stream☆11Apr 1, 2025Updated 10 months ago
- Ixmage component for Astro☆13Jun 4, 2022Updated 3 years ago
- A Cone marching/Ray marching rendering engine written as an post-effect to the Unity rendering pipeline and made for the rendering of fra…☆10Jun 25, 2024Updated last year
- Colour Manga using AI☆14Apr 8, 2025Updated 10 months ago
- Flutter Flame Voxel Playground☆11Apr 21, 2025Updated 9 months ago
- A syntax highlighting palette.☆12Aug 31, 2015Updated 10 years ago
- Lets you write JavaScript to calculate and preview SNES Mode 7 parameters☆13Jan 2, 2025Updated last year
- A research project exploring the creation of photorealistic digital humans in O3DE, focusing on advanced rendering, realistic materials, …☆10Jul 20, 2023Updated 2 years ago
- Firmware for the MEGA65 DM65PIC☆10Jul 11, 2021Updated 4 years ago
- automate your document generation process☆12Apr 9, 2025Updated 10 months ago
- Generic card scanner meant for card games with similar card formats as MTG & Pokemon. Takes an image, scans for a card, scans card for na…☆12Sep 7, 2020Updated 5 years ago
- Odin bindings for mimalloc (https://github.com/microsoft/mimalloc). mimalloc is a compact general purpose allocator with excellent perfor…☆11May 29, 2023Updated 2 years ago
- One to one translation of raylib.h, rlgl.h, rcamera.h and raygui.h files in zig. Build tools to compile raylib from source with simple zo…☆14Jul 27, 2024Updated last year
- http://kimasendorf.com/screenfuck/☆13Mar 18, 2015Updated 10 years ago
- ☆13Jan 3, 2022Updated 4 years ago
- This project is a basic text-based adventure game. The idea of the game was inspired by Colossal Cave Adventure.☆14Jul 21, 2021Updated 4 years ago
- Bit-level codec library☆17Apr 26, 2023Updated 2 years ago
- C++ experiments on Playdate☆13Jan 14, 2020Updated 6 years ago