csmoulaison / crumble
Arcade game with an old school design ethos. Written in the Odin language.
☆13Updated last month
Alternatives and similar repositories for crumble:
Users that are interested in crumble are comparing it to the libraries listed below
- Odin loader for LDtk files. LDtk is a modern 2D level editor from the creator of Dead Cells, with a strong focus on user-friendliness.☆51Updated last month
- Godot toolkit for the Odin programming language☆60Updated 10 months ago
- A 2D animation library for Odin☆23Updated 7 months ago
- Android native example application completely written in Odin☆30Updated 2 months ago
- Atlas builder for Odin games with aseprite file format support☆41Updated 3 weeks ago
- Odin ECS was built because I needed a way to dynamically add functionality to things in my game. I also just find entity component system…☆47Updated last month
- Make games using Odin + Raylib that work in the browser☆54Updated 2 weeks ago
- Box2D 3.0 bindings for Odin language☆21Updated 6 months ago
- bgfx bindings for the Odin programming language☆20Updated 6 months ago
- Odin bindings Steamworks API. Steamworks is a free suite of tools available to any developer to use in their game or software on Steam.☆75Updated 3 months ago
- Backtraces for Odin.☆58Updated 4 months ago
- Example of integrating Raylib, Flecs, cJSON, Chipmunk, TinyFileDialogs and Nuklear.☆37Updated 8 months ago
- Odin Game Framework☆35Updated 3 months ago
- Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]☆99Updated last year
- Handler for Aseprite's .ase/.aseprite, .aseprite-extension & extended .gpl files writen in Odin.☆24Updated 2 months ago
- binding for VulkanMemoryAllocator c interface☆18Updated 5 months ago
- Simple job scheduler for Odin☆71Updated last month
- Powerful Todo Editor☆54Updated 2 months ago
- Starter code samples for using Direct3D11 in Odin☆11Updated 2 months ago
- Cross-platform utility module for Odin to open native dialogs for the filesystem, message boxes, color-picking.☆16Updated 2 months ago
- A collection of static datastructures for Odin☆62Updated 3 months ago
- ☆13Updated 7 months ago
- Native Odin implementation of glTF2 loading file format as described by khronos: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.htm…☆41Updated 2 weeks ago
- Jai bindings for Raylib☆11Updated 3 years ago
- Extra examples for raylib in C☆81Updated last month
- ☆36Updated 10 months ago
- Self-contained realtime graphical application engine with a simplistic design philosophy.☆51Updated 9 months ago
- Odin WASM - 2D Rendering Framework☆39Updated 4 months ago
- Odin bindings for the raylib gamedev library☆22Updated 3 years ago