rust-console / rrt0
A simple cross-platform runtime / startup for Rust on embedded devices.
☆16Updated 3 months ago
Alternatives and similar repositories for rrt0:
Users that are interested in rrt0 are comparing it to the libraries listed below
- Tools and Monorepo for providing modern tooling and language support for use with the SNES.☆31Updated 3 years ago
- Loader for custom N64 boot code☆31Updated 2 years ago
- Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene☆24Updated 5 months ago
- Non-FTDI variant of 64drive tools. Not officially supported.☆11Updated 9 years ago
- Documenting and preserving the Nintendo 64☆13Updated 2 years ago
- ☆13Updated 3 years ago
- Rust Meetup N64 slides Apr 2019☆12Updated 4 years ago
- Clone of N64 sdk's mild.exe☆25Updated 2 years ago
- experimental cooperative threading library for embedded ARM in pure C☆19Updated 3 years ago
- Various algorithms and other assorted pastries for the snes, mostly coprocessor stuff (SuperFX, DSP-1, SA-1 etc.)☆35Updated 2 years ago
- N64 emulator in Rust☆18Updated 3 months ago
- A custom copyright free Gameboy (DMG) bootrom☆23Updated 2 years ago
- N64 PIF ROM dumper☆25Updated 2 years ago
- Disassemblies of Various Video Game Music Drivers☆46Updated 2 weeks ago
- This is the checksum algorithm from the N64 bootrom (PIFROM) reverse engineered in C.☆11Updated 5 years ago
- A Super Nintendo Entertainment System emulator written in Rust☆17Updated last year
- SD card based multi-purpose cartridge for the SNES☆12Updated 7 years ago
- Low-level CPU and register abstractions for the N64 console☆12Updated last year
- vim syntax highlighting for 65816, SuperFX and spc700 assembly☆20Updated 4 years ago
- LLVM port to the GBZ80 CPU☆37Updated 6 years ago
- Assembler/Disassembler for the Dreamcast VMU☆56Updated 4 months ago
- A suite of Game Boy tests, used for hardware research and emulator testing☆33Updated last year
- Randomly permute C files to better match a target binary☆12Updated 3 years ago
- SNES PPU reverse engineering attempt☆13Updated last year
- A tool for translating x86 ASM output from GCC to 65816 ASM intended to be run on a Super Nintendo. Also has a great name.☆11Updated 4 years ago
- TPP1 specification☆21Updated 2 years ago
- I decided to teach myself Rust by writing an NES emulator. Things quickly got out of hand.☆34Updated 10 months ago
- ☆15Updated 2 months ago
- Matrix Memory dumping via GBA☆49Updated 2 years ago
- A complete decompilation of Retro Engine (v5)☆13Updated 3 weeks ago