A physics game inspired by "Mistborn" using Unity
☆31Jun 30, 2022Updated 3 years ago
Alternatives and similar repositories for Invested
Users that are interested in Invested are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆18May 27, 2018Updated 7 years ago
- A small unity 2019 project inspired by Metal Gear Solid gameplay mechanics (PS1)☆13Oct 14, 2019Updated 6 years ago
- Material FX : A powerful free shader for unity.☆13Sep 2, 2019Updated 6 years ago
- A method analyzer for Unity 3D.☆13Mar 27, 2020Updated 6 years ago
- Procedural Lightning Shader for Unity3D☆19Dec 8, 2017Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- This project creates a compute shader (GPU) particle system that is effected by a series of vector fields. This project shows compute sha…☆17Mar 3, 2019Updated 7 years ago
- Particle system written on the GPU using compute shaders in Unity.☆11May 14, 2020Updated 6 years ago
- HDRP-compatible shaders for Bakery☆15Jun 6, 2019Updated 6 years ago
- 【Unity】ComputeShader + GPUInstancingで大量のドカベンOPのロゴアニメーションを動かしてみた☆11Mar 5, 2018Updated 8 years ago
- ☆14Apr 27, 2019Updated 7 years ago
- A GPU ray tracer using a compute shader in Unity☆12May 18, 2019Updated 7 years ago
- Water simulation with height fluid maps inside shaders.☆19Oct 7, 2019Updated 6 years ago
- SnowDeformation☆18Jan 17, 2017Updated 9 years ago
- #NVJOB SC Shaders. BlinnPhong shader package. Unity Asset.☆14Apr 10, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆25Nov 27, 2019Updated 6 years ago
- VFX for Unity☆21Mar 4, 2022Updated 4 years ago
- A Unity package to handle weighted distribution for even percentages and random draws☆14Nov 27, 2019Updated 6 years ago
- Provides sample data for use with InterSystems IRIS Business Intelligence, as well as fully developed sample BI models and dashboards.☆14Dec 11, 2025Updated 5 months ago
- CPU and GPU implementations of Craig Reynold's boids in Unity.☆38Jul 19, 2019Updated 6 years ago
- Source code with example for usage of the Vertex Lighting plugin for Unity 3D.☆10Sep 11, 2017Updated 8 years ago
- GPU implemented Hybrid Ray Tracer made in Unity☆17Sep 16, 2018Updated 7 years ago
- Tutorial about how one can make lightsaber like weapons in Unity☆20Jun 16, 2019Updated 6 years ago
- Diffuse GI using Progressive Voxelization and Ray Tracing☆11Sep 19, 2018Updated 7 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Screen-Space Decal☆10Sep 26, 2019Updated 6 years ago
- ☆19Jul 2, 2021Updated 4 years ago
- Mesh Deformation with Vertex Shader☆49Jan 7, 2020Updated 6 years ago
- ☆33Feb 9, 2018Updated 8 years ago
- ☆16Dec 12, 2015Updated 10 years ago
- Implementation of Langston's Ant created in Unity☆10Jul 21, 2020Updated 5 years ago
- Spider-verse inspired image effect shader☆41Mar 9, 2019Updated 7 years ago
- Shader Examples☆25Feb 7, 2019Updated 7 years ago
- Simple matte composition with Unity☆14Nov 28, 2020Updated 5 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Theta Vのストリーミング映像をリアルタイムでリフレクションさせるテスト☆12Dec 17, 2018Updated 7 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Jan 30, 2018Updated 8 years ago
- Advanced editor scripting in Unity - custom recycle bin.☆12May 13, 2018Updated 8 years ago
- An audio reactive Unity shader with vertex and albedo displacement. Visuals kind of looks like a ferro fluid with the right color gradien…☆10Mar 6, 2020Updated 6 years ago
- An experiment into procedural generation to generate landmasses and landscapes using Perlin noise.☆23Jan 27, 2021Updated 5 years ago
- ☆20Sep 18, 2018Updated 7 years ago
- Makes positioning Cameras in Unity much easier. 🎥☆23Jun 30, 2019Updated 6 years ago