andremichelle / platforms
A side-project on tilemap based games.
☆35Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for platforms
- example code MMC3 cc65 NES☆14Updated last year
- Tiled extension/export plugin for exporting tilemaps to GBA source files☆40Updated 3 years ago
- Simple "2.5D" engine for Nintendo Game Boy☆42Updated last year
- A tool to convert colorful pictures to GB Studio-compatible colorized backgrounds.☆20Updated 2 years ago
- A small command line tool for estimating usage of Game Boy (and other supported GBDK platform) ROMs from map files, .noi files, binary RO…☆47Updated this week
- Basic platformer engine for the Mega Drive☆16Updated 2 years ago
- Setting up SGDK with Visual Studio Code☆41Updated 3 years ago
- GameBoy Advance dungeon crawling game☆19Updated 2 years ago
- A collection of primitive editor/converter tools for making assets used with homebrew ROM development, written in JavaScript☆30Updated 5 years ago
- Game Boy assembly projects☆22Updated 7 years ago
- Compression and decompression tools for NES, SNES, and Game Boy games by HAL Laboratory☆65Updated 4 years ago
- Super NES LoROM (mode $20) project template for ca65 assembler☆46Updated last year
- GBDK sound sample fixed☆73Updated 4 years ago
- SNES tile editor mode 1☆25Updated last year
- An all-new role-playing game for SNES, currently in development!☆34Updated last year
- A very powerful Variable-Width Font engine for the Game Boy & Game Boy Color.☆51Updated 5 months ago
- A minimal, customizable, ready-to-compile boilerplate for Game Boy RGBDS projects.☆72Updated 6 months ago
- SNES sprite editor☆27Updated last year
- Infinity GBC☆22Updated 3 years ago
- Gameboy Port of LazyDevs' Porklike☆43Updated 3 weeks ago
- Gameboy Game Quickstart☆12Updated 9 months ago
- Create Atari 2600 programs with no coding knowledge.☆32Updated 3 weeks ago
- minesweeper for the GameBoy (Color compatible), written in assembly☆11Updated 6 years ago
- A customizable and ready-to-compile bundle for Game Boy RGBDS projects. Contains your bread and butter, guaranteed 100% kitchen sink-free…☆56Updated 4 months ago
- Attempt to port Hero Core to gameboy advance☆12Updated 4 months ago
- Mapper 28 (Action 53) version of Witch n Wiz; 2nd place winner of the 2020/21 nesdev competition.☆32Updated last year
- A small Game Boy demo of a dungeon torch effect☆20Updated last year
- Megaman X SNES level editor☆19Updated 5 years ago
- MML to Game Boy parser and driver☆42Updated 7 months ago