aisstream / ais-message-modelsLinks
This repository contains the OpenAPI definitions for all data models used by aisstream.io and generated libraries.
☆17Updated 2 years ago
Alternatives and similar repositories for ais-message-models
Users that are interested in ais-message-models are comparing it to the libraries listed below
Sorting:
- 对Unity的一些方法进行异步拓展,使其能够被await☆11Updated 9 months ago
- Planar reflections for Unity's Universal Render Pipeline.☆15Updated last year
- ☆14Updated 6 years ago
- A package which adds the ability to add metadata to assets in Unity☆17Updated last year
- A lightweight, pure C# 6 SDK for Unity☆22Updated 3 years ago
- This is a presentation and project on how to use the Shader Editor released with Unity 2018.1☆20Updated 6 years ago
- An updated collection of useful resources to resources to design, develop and market games.☆20Updated 7 years ago
- This is a Unity Runtime Undo/Redo Example.☆11Updated 5 years ago
- ☆16Updated last month
- ☆14Updated last year
- A custom component used for switch page/sheet within tabs based on unity ugui☆14Updated 8 years ago
- 基于node.js与libevent的游戏服务器端通信底层架构与管理架构。主要用于支持C#实现的游戏逻辑服务器进程。可以支持windows、mac与linux(64bit)三种平台。☆11Updated 4 months ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- Curve layout component based on unity UGUI.☆12Updated last year
- ☆20Updated last week
- 这是Astraia的服务器控制台程序。仅用于服务器,不需要导入Unity。☆13Updated this week
- TinaX.ILRuntime provides C# hotfix capability based on ILRuntime for Unity development framework TinaX☆11Updated 4 years ago
- A MMORPG KIT's MMO server project written by using .NET8☆25Updated last week
- Extended Animation Framework for Unity based on Coroutines☆10Updated 3 months ago
- Unity Multiplayer 多人在线☆13Updated 2 years ago
- Unity O/R Mapper for sqlite.☆16Updated 12 years ago
- Code generation for unity VTA(VisualTreeAsset) fields , quick data binding. UIToolkit自动绑定工具,一键生成依赖代码,自动绑定。☆18Updated 2 years ago
- Complete Unity Reference Project - Multiplayer, UI☆27Updated 11 years ago
- ☆11Updated 6 years ago
- A small AI framework and implementation of behaviour trees and dynamic mesh deformation in Unity.☆11Updated 4 years ago
- General-purpose Unity3D utilities library☆19Updated last month
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆22Updated 9 years ago
- An implementation of Kinematic Character Controller with Netick Networking☆16Updated 2 years ago
- 2-4 players fast-paced party game of strategy and deception☆17Updated 4 years ago
- ☆21Updated 2 months ago