bitcraft / pygoapLinks
Simple AI for python games. In very early stages of development. Uses concepts of Goal Orientated Action Planing (GOAP).
☆21Updated 12 years ago
Alternatives and similar repositories for pygoap
Users that are interested in pygoap are comparing it to the libraries listed below
Sorting:
- Pure-Python implementation of Goal-Oriented Action Planning.☆55Updated 5 years ago
- Goal-Oriented Action Planning implementation in Python☆48Updated 4 months ago
- A Python implementation of the Goal Oriented Action Planner.☆48Updated last year
- Examples for Panda3D☆63Updated last year
- Procedural Dungeon Generation with Python and Pygame☆72Updated 9 years ago
- Python bindings for the Godot Engine's extension API (WIP)☆31Updated 4 months ago
- A curated list of awesome resources for using Panda3D☆81Updated last year
- A BearLibTerminal framework for Python 3☆62Updated 11 months ago
- Roguelike adventure written in Python and Arcade☆49Updated 2 years ago
- ECS pattern (Entity Component System) for creating games on python☆50Updated this week
- make scrolling games with animated maps in pygame☆184Updated 5 months ago
- An algorithm that generates a level for roguelike games.☆75Updated 3 years ago
- Full, Free Game☆51Updated 6 years ago
- A roguelike written in Python adhering to ECS☆32Updated 5 years ago
- Post-apocalyptic action roguelike with a focus on inventory management and gun-based combat.☆77Updated 4 years ago
- 2023 - A deep neural network evolutionary sim, for interactive passive art displays.☆19Updated last year
- A heightmap and/or level editor for Panda3D☆44Updated 7 years ago
- A simple open-source automated game designer☆22Updated 4 years ago
- Converts a MagicaVoxel .vox file into layered sprites and writes them to a .png file☆57Updated 8 years ago
- Free cross-platform 3D real-time strategy (RTS) game using godot 3.x☆50Updated 6 years ago
- A general-purpose scene editor for the Panda3D open-source game engine☆57Updated 4 years ago
- A plugin to import/export DSCN files in Godot.☆18Updated 6 years ago
- A tool for creating fantasy campaign settings, including maps, regions, flags, cities, NPCs, businesses, legends, lore and more.☆72Updated 4 years ago
- RoguelikeDev Tutorial 2018☆39Updated 5 months ago
- The GitHub for the DUGA raycaster☆135Updated 2 years ago
- glTF utilities for Panda3D☆92Updated 2 weeks ago
- Procedurally generated quests and stories for computer games.☆64Updated 7 years ago
- A straight-forward, easy-to-use, drop-in, PBR replacement for Panda3D's builtin auto shader☆60Updated 5 months ago
- Automatically exported from code.google.com/p/pgu☆93Updated 6 months ago
- The Wavefunction Collapse Algorithm explained very clearly☆303Updated 3 years ago