Yuxuan-W / VcEdit
[ECCV 2024] View-consistent 3D Editing with Gaussian Splatting
☆27Updated this week
Alternatives and similar repositories for VcEdit:
Users that are interested in VcEdit are comparing it to the libraries listed below
- StableRecon: Making Video to 3D easy☆74Updated 5 months ago
- [CVPR2025] MVGenMaster: Scaling Multi-View Generation from Any Image via 3D Priors Enhanced Diffusion Model☆65Updated 3 weeks ago
- Turbo3D: Ultra-fast Text-to-3D Generation☆52Updated 3 months ago
- Official code for paper: F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Aggregative Gaussian Splatting☆41Updated 2 weeks ago
- An unofficial implementation of DreamScene360.☆80Updated 9 months ago
- [CVPR2025] Official code for Neural LightRig.☆113Updated this week
- [CVPR 2025] 3DEnhancer: Consistent Multi-View Diffusion for 3D Enhancement☆69Updated 3 weeks ago
- ☆34Updated 3 months ago
- Prometheus: 3D-Aware Latent Diffusion Models for Feed-Forward Text-to-3D Scene Generation☆85Updated 3 months ago
- [ICLR 2025] Diffusion²: Dynamic 3D Content Generation via Score Composition of Video and Multi-view Diffusion Models☆45Updated last week
- VeGaS: Video Gaussian Splatting☆46Updated last month
- About Official code for TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts (Siggraph 2024 & TOG)☆110Updated 8 months ago
- [CVPR 2025] Official code for the paper "SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis"☆66Updated last week
- ☆56Updated this week
- ☆38Updated 6 months ago
- FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting (IJCAI-2024)☆51Updated 6 months ago
- WideRange4D: Enabling High-Quality 4D Reconstruction with Wide-Range Movements and Scenes☆69Updated last week
- ☆45Updated 6 months ago
- Official implementation of “LucidFusion: Generating 3D Gaussians with Arbitrary Unposed Images”☆66Updated last week
- [NeurIPS 2024] "DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation"☆91Updated last month
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆53Updated 3 weeks ago
- Source code for paper GS-DiT: Advancing Video Generation with Pseudo 4D Gaussian Fields through Efficient Dense 3D Point Tracking☆40Updated 2 months ago
- [CVPR2025] Feat2GS: Probing Visual Foundation Models with Gaussian Splatting☆96Updated 2 weeks ago
- [ICLR2025] Official Implementation of "AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstru…☆64Updated 5 months ago
- (CVPR 2024) NViST: In the wild New View Synthesis from a Single Image with Transformers☆38Updated 6 months ago
- Official code for 4Diffusion: Multi-view Video Diffusion Model for 4D Generation.☆98Updated 9 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆89Updated 5 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆33Updated 4 months ago
- Official Implementation of AuraFusion360☆60Updated 3 weeks ago
- Official Implementation of "Towards Realistic Example-based Modeling via 3D Gaussian Stitching"☆30Updated 7 months ago