Friedrich-M / Instruct-4D-to-4D
[CVPR2024] Instruct 4D-to-4D: Editing 4D Scenes as Pseudo-3D Scenes Using 2D Diffusion
☆21Updated 2 weeks ago
Related projects: ⓘ
- This repository is the official implementation for the paper “REFRAME: Reflective Surface Real-Time Rendering for Mobile Devices”.☆15Updated last month
- [ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model☆249Updated 2 months ago
- Offical implementation of work: A Large-scale Dataset of Gaussian Splats and Their Self-Supervised Pretraining☆72Updated last week
- Reference implementation of CVPR 2024 (Oral) paper "NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guid…☆45Updated 3 months ago
- ☆79Updated last week
- ☆61Updated 4 months ago
- [ECCV 2024] Implementation of latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction☆122Updated 2 months ago
- Official code for the paper: Strivec (ICCV2023)☆142Updated 10 months ago
- ☆80Updated 2 weeks ago
- ☆58Updated 9 months ago
- [CVPR2024] DiffInDScene: Diffusion-based High-Quality 3D Indoor Scene Generation☆48Updated 2 months ago
- List of papers on 4D Generation.☆149Updated 3 weeks ago
- ☆97Updated 4 months ago
- [ICLR 2024 spotlight] Official implementation of "InstructScene: Instruction-Driven 3D Indoor Scene Synthesis with Semantic Graph Prior".☆79Updated 2 months ago
- A differentiable point-based rendering framework.☆135Updated last week
- "Comp4D: Compositional 4D Scene Generation", Dejia Xu*, Hanwen Liang*, Neel P. Bhatt, Hezhen Hu, Hanxue Liang, Konstantinos N. Platanioti…☆69Updated 3 weeks ago
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation☆135Updated 4 months ago
- An organized list of academic papers focused on the topic of 4D Generation. If you have any additions or suggestions, feel free to contri…☆53Updated 8 months ago
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆154Updated 2 months ago
- [arXiv 2024] DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos☆154Updated 2 weeks ago
- ☆100Updated 2 months ago
- DreamPhysics: Learning Physical Properties of Dynamic 3D Gaussians from Video Diffusion Priors☆161Updated 3 months ago
- ☆45Updated 2 weeks ago
- [CVPR 2024] Official Implementation of the paper "CAGE: Controllable Articulation GEneration"☆59Updated last week
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆112Updated 2 months ago
- [ECCV 2024] Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians☆59Updated 2 months ago
- Geometry-Aware Large Reconstruction Model for Efficient and High-Quality 3D Generation☆110Updated last month
- Official Pytorch Implement for "Structure from Duplicates: Neural Inverse Graphics from a Pile of Objects", Neurips 2023☆21Updated 4 months ago
- [ECCV-W 2024] Code for Sp2360: Sparse-view 360° Scene Reconstruction using Cascaded 2D Diffusion Priors☆11Updated 2 months ago
- [ECCV 2024] GVGEN: Text-to-3D Generation with Volumetric Representation☆46Updated last week