EricLee0224 / awesome-nerf-editingLinks
π§π»ββοΈA list of papers curated for you to dive into the Awesome Radiance Field-based 3D Editing.
β478Updated 3 weeks ago
Alternatives and similar repositories for awesome-nerf-editing
Users that are interested in awesome-nerf-editing are comparing it to the libraries listed below
Sorting:
- A detailed formulae explanation on gaussian splattingβ580Updated last year
- A pure pytorch implementation of 3D gaussian Splattingβ402Updated 6 months ago
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wangβ494Updated last year
- 2024 Gaussian Splatting Paper List(Arxiv)β308Updated 7 months ago
- β453Updated last year
- [ECCV'2024] Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.β839Updated last year
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenesβ584Updated last month
- All NeRF-related papers @ CVPR/ICCV/ECCV/NIPS/ICML/ICLRβ633Updated 2 years ago
- [CVPR 2024] Official implementation of "Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction"β1,103Updated last year
- daily update NeRF releated paper on arxivβ202Updated this week
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracingβ575Updated 11 months ago
- [CVPR 2024 Highlight] Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldsβ547Updated 9 months ago
- [NeurIPS 2024] GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modelingβ415Updated 7 months ago
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenesβ917Updated 8 months ago
- A curated list of awesome AIGC 3D papersβ695Updated last month
- [ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingβ785Updated 2 weeks ago
- TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshesβ393Updated 3 months ago
- β515Updated last year
- Official implementation of "Mesh-Based Adapting and Modification of Gaussian Splatting"β460Updated 6 months ago
- β384Updated last year
- Neural Surface reconstruction based on Instant-NGP. Efficient and customizable boilerplate for your research projects. Train NeuS in 10miβ¦β902Updated last year
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradientβ276Updated 9 months ago
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingβ1,041Updated 10 months ago
- The official implementation of Segment Any 3D GAussians (AAAI-25)β779Updated 4 months ago
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Imagesβ812Updated 4 months ago
- This is a collective repository for all 3DGS related progresses in research and industry worldβ649Updated 6 months ago
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".β631Updated last month
- Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields, ICCV'23 (Oral, Best Paper Finalist)β455Updated last year
- β1,148Updated 7 months ago
- [CVPR 2024 Highlight] The official repo for βGPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View β¦β583Updated last month