YuAo / HexagonalBokehBlur
An implementation note for "Hexagonal Bokeh Blur Filter" in MetalPetal.
☆52Updated 5 years ago
Alternatives and similar repositories for HexagonalBokehBlur:
Users that are interested in HexagonalBokehBlur are comparing it to the libraries listed below
- EdgeConnect for iOS implemented using CoreML.☆43Updated 5 years ago
- Image segmentation☆18Updated 3 years ago
- Drawing semantic segmentation masks with Metal☆34Updated 4 years ago
- ☆51Updated last year
- ☆54Updated 6 years ago
- Deeplab v3 segmentation model converted from TensorFlow to CoreML for on device object segmentation.☆15Updated 5 years ago
- A demonstration of using the ModelIO material system to render with MetalKit☆49Updated 4 years ago
- An implementation of the Robertson-HDR algorithm as a CoreImage filter. Use it to make HDR Images (without tone mapping) of a bracket of …☆23Updated 6 years ago
- segment person sample on iOS☆19Updated 2 years ago
- Demonstrate how to zoom and scroll MTKView using UIScrollView☆68Updated 5 years ago
- Core Image Filter Explorer. Using metallib.☆37Updated 5 years ago
- Displays the depth values received by the front-facing camera.☆57Updated 7 years ago
- Fast image interpolation using Metal☆65Updated 6 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- VideoShader for Metal☆33Updated 7 years ago
- A video player using Metal.☆87Updated 5 years ago
- Ios integrated deeplab model Implementation of the Semantic Segmentation☆113Updated 6 years ago
- A tool for generating textures and scenes for SceneKit☆19Updated 2 years ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆61Updated last year
- HDR Camera iOS App☆14Updated 2 years ago
- The example of running Depth Prediction using Core ML☆137Updated 3 years ago
- A Image Processing test field of Apple Platform. Mainly using Swift and Metal☆48Updated 2 years ago
- Hardware accelerated painting using Core Image and Metal. Also, Apple Pencil!☆42Updated 3 years ago
- Tutorial source for implementing deferred lighting in Metal☆22Updated 6 years ago
- Simple Metal shadow map☆24Updated 7 years ago
- CoreML image style transfer app for iOS with real-time filter preview and portrait mode☆20Updated 4 years ago
- SceneKit mesh deformed by a Metal compute shader☆84Updated 6 years ago
- An experimental iOS app to create awesome 3D effects from photos using adaptive monocular depth interpretation and parallax occlusion map…☆31Updated 2 years ago
- Shadertoy to Metal☆28Updated last year