WolfireGames / overgrowth
Open Source codebase of the game Overgrowth by Wolfire Games LLC
☆2,498Updated last month
Related projects ⓘ
Alternatives and complementary repositories for overgrowth
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆6,710Updated this week
- The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Q…☆4,810Updated 3 weeks ago
- 3D engine with modern graphics☆5,808Updated this week
- A game engine with an emphasis on real-time cutting-edge solutions☆2,216Updated this week
- Lightweight, cross-platform & full-featured shader IDE☆4,366Updated last year
- Esoterica Engine☆908Updated this week
- 3D C++ Game Engine - yet another open source game engine☆3,511Updated this week
- Dagor Engine and Tools source code from Gaijin Games KFT☆2,185Updated this week
- ☆1,411Updated last year
- FNA - Accuracy-focused XNA4 reimplementation for open platforms☆2,635Updated last week
- ☆3,508Updated 4 years ago
- free and open source voxel art tools - editor, thumbnailer and format converter☆1,106Updated this week
- Flax Engine – multi-platform 3D game engine☆5,823Updated this week
- Modern, lightweight and efficient 2D level editor☆3,426Updated last month
- The flexible game engine.☆2,143Updated this week
- Frequently asked questions about Entity Component Systems☆2,029Updated 2 months ago
- A fast entity component system (ECS) for C & C++☆6,437Updated this week
- 💡 Experimental real-time global illumination renderer 🦀☆4,864Updated 8 months ago
- A lightweight game engine written in modern C++☆3,613Updated this week
- An OpenGL RTS game engine written in C☆2,652Updated this week
- Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games,…☆7,830Updated this week
- Steam Audio☆2,298Updated 2 months ago
- NVIDIA PhysX SDK☆2,583Updated 3 weeks ago
- Game engine☆4,551Updated last year
- RenderDoc is a stand-alone graphics debugging tool.☆9,006Updated this week
- Cross Platform Professional Procedural Terrain Generation & Texturing Tool☆970Updated last month
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆15,067Updated last week
- Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.☆845Updated 11 months ago
- 3D Content Creation Tools☆3,281Updated this week
- Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more☆10,210Updated this week