WinteryFox / FBXImport
A simple, easy-to-use and fast C++ library to open and read FBX binary files.
☆17Updated 2 years ago
Alternatives and similar repositories for FBXImport
Users that are interested in FBXImport are comparing it to the libraries listed below
Sorting:
- Personal OpenGL C++ Game Engine Project☆22Updated 5 months ago
- A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.☆49Updated last year
- A game engine in early development☆53Updated 2 years ago
- The 3D game engine so good it has my name in it.☆34Updated last week
- RavEngine sample programs☆35Updated last month
- Multithreaded CPU based path tracer built from scratch in C++☆25Updated 6 years ago
- A C++20 vulkan game engine☆75Updated this week
- Demonstrates how to use CMake to include Jolt Physics in your own project☆31Updated last month
- directx11 renderer☆32Updated 2 years ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆26Updated 3 years ago
- A rendering engine, what else?☆51Updated 3 years ago
- Luna Rendering Engine☆21Updated last year
- A free C++ game development framework for Windows.☆42Updated this week
- Small C++ game engine with Lua scripting☆42Updated 2 weeks ago
- 3D Game Engine with architecture like Unreal Engine☆30Updated 7 months ago
- Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping☆41Updated 2 years ago
- Personal game engine project for learning real-time rendering techniques and engine architecture☆12Updated 5 years ago
- Next-gen general purpose game engine written in modern C++☆60Updated last month
- Bounce is a 3D physics engine for games.☆38Updated 4 years ago
- C++ Game engine based on OpenGL☆49Updated last year
- An attempt at a fully featured Vulkan 3D engine.☆20Updated 4 years ago
- C++ 3D Engine built with Vulkan☆21Updated 6 months ago
- An experiment on creating an animation system similar to Unreal Engine 4 from scratch.☆47Updated 4 years ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆80Updated 2 years ago
- WIP: A terrain editor created in my own game "engine". Mostly created for learning purpose. C++, OpenGL☆16Updated 10 months ago
- Multiplatform 3D game engine.☆44Updated this week
- Game Engine focused on finding expressive but simple ways to build any game☆20Updated 2 years ago
- OpenGL C++ Framework for the realtime rendering course☆50Updated last year
- Mini-engine for small-scale personal development projects.☆47Updated 6 months ago
- Simpler ImGui Backend for VulkanHpp.☆33Updated 3 years ago