A cross-platform raycast system for Unity with custom primitive support and spatial acceleration structures. Built with a pure C# core that can run outside Unity environments.
☆41Aug 1, 2025Updated 10 months ago
Alternatives and similar repositories for Custom-Raycaster-Colliders-Unity
Users that are interested in Custom-Raycaster-Colliders-Unity are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting: