Usbac / Rayce
Ray Casting engine based in the library of LibGDX
☆11Updated 4 years ago
Alternatives and similar repositories for Rayce:
Users that are interested in Rayce are comparing it to the libraries listed below
- Retro graphics programming in 16bit style - using a modern tool-chain☆13Updated 2 years ago
- iD Software's TED5 level editor☆19Updated 10 years ago
- The raycasting engine from the book "Gardens of Imagination"☆22Updated 9 months ago
- SDL2 port of the Yeti 3D engine☆41Updated 2 years ago
- Pico-8 demake of Virtual Racing☆23Updated last year
- Actua Soccer source code☆23Updated 7 years ago
- An emulator for the Rygar arcade game☆24Updated 7 months ago
- Example of how to use Raylib to import and display a Tiled map editor file☆28Updated 5 years ago
- A simple raycasting demonstration using SDL2☆30Updated 4 years ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆22Updated 5 months ago
- Reverse-engineered version of Frontier: Elite II☆73Updated 8 years ago
- A basic roguelike built in C☆65Updated 6 years ago
- Old-school CRPG engine, editor and game☆44Updated 4 years ago
- A "retro" C game development library, developed with Watcom C targeting MS-DOS and VGA Mode 13h.☆24Updated 4 years ago
- CUTE DEMO FOR 8086 / 286 PC☆19Updated 9 months ago
- Shoot-em-up game made for Global Game Jam 2020☆18Updated last year
- Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOS☆24Updated 9 years ago
- Fixed up DOS version of Lary Myer's ACK-3D engine (1995) and some demo projects.☆18Updated 5 years ago
- The "Blood Alpha" source code for Blood (1997) by Monolith Productions.☆77Updated 6 years ago
- ☆41Updated last month
- A small, fast, integer-only texture mapped software renderer optimized for a Motorola 68000 processor.☆23Updated 2 years ago
- ☆38Updated 7 years ago
- Catacomb 2 source code☆70Updated 10 years ago
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆56Updated 2 years ago
- Homebrew NES Pong clone, designed as a lesson on programming NES games.☆10Updated 9 years ago
- Porting a space invaders game to different platforms, frameworks and game engines☆24Updated last week
- Brakeza3D is a OpenSource Engine3D for old school lovers☆28Updated this week
- Let's Code MS DOS: Breakout Game☆16Updated 4 years ago
- Tiny XM playback library in a single file☆56Updated 4 years ago