guraysenova / RecordPhysicsAsAnimationsLinks
A Unity tool that lets you bake physics movements of an object and its children into animation and possibly let you save fps.
☆17Updated 4 years ago
Alternatives and similar repositories for RecordPhysicsAsAnimations
Users that are interested in RecordPhysicsAsAnimations are comparing it to the libraries listed below
Sorting:
- Reference Field Tweaker lets you use the [EditableRefs] attribute to expand and edit object reference fields directly in the Unity Inspec…☆16Updated 10 months ago
- A package that Procedurally Generates Closed Tracks from Voronoi Diagrams using C# Jobs System, Splines and Procedural Mesh Generation.☆14Updated 11 months ago
- Free IK foot placement script for Unity.☆14Updated 4 months ago
- A Unity package for structured UI development.☆15Updated 11 months ago
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆17Updated last year
- A Plexus like effect with connection-lines based on the wireframe of the mesh. Implemented with parallel running jobs and burst compile.☆14Updated 11 months ago
- Game builder (and automation) for Unity☆22Updated last year
- Event driven architecture for Unity.☆25Updated 4 months ago
- Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform☆28Updated last year
- Lightweight collection of easy to use Unity tools.☆20Updated last year
- 🥛 Async Managed Component-Oriented framework for Unity☆19Updated 2 weeks ago
- Some C# Extension functions for common Unity problems.☆29Updated 3 months ago
- Generate .md Markdown Documentation from Unity C# script assets.☆18Updated last year
- A new customizable and dynamic Input alternative for Unity, based on the New Input System☆28Updated 8 months ago
- Short cuts for Physics.Overlap in Unity☆26Updated last year
- 🏎️💨 Scripts and utilities for working with physics in Unity projects.☆16Updated last year
- A simple package for audio extensions and utilities for Unity (UPM)☆23Updated 2 weeks ago
- Build Automation and Publish Tool (BAPT) is a Unity Editor extension that streamlines the process of building and uploading your Unity ga…☆20Updated 6 months ago
- A tool to convert simple Unity.Gradients into piecewise curves interpolated in a different color space☆17Updated 3 years ago
- Simple history navigation toolbar (ie. back/forward internet browser style)☆14Updated 3 years ago
- ☆14Updated 2 years ago
- Improve Unity's Inspector for Transform components☆14Updated 2 years ago
- ⬜ Gradient Map post effect for Unity Urp☆26Updated 6 months ago
- This package allows toggling the Unity Game View to fullscreen mode by pressing **F12** during Play mode.☆32Updated 4 months ago
- Learn how to show animated 3D Models on your UI using a Canvas, Render Texture, and any 3d model☆19Updated 3 years ago
- Unity Package containing an interactable shader, with a dynamic interactor count☆20Updated last year
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆32Updated 7 months ago
- Lightweight Unity Utility to quickly setup 2D sprite-sheet animations☆13Updated last year
- ☆13Updated 10 months ago
- 2.5D Dynamic Reflective Water system for Unity's Universal Rendering Pipeline (URP).☆26Updated 2 years ago