☆28May 19, 2023Updated 3 years ago
Alternatives and similar repositories for UTemplate
Users that are interested in UTemplate are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A real-time rendering game engine.☆15Jun 15, 2022Updated 4 years ago
- Ubpa Dynamic Reflection☆385Mar 5, 2022Updated 4 years ago
- Ubpa DirectX 12 C++ Wrapper☆11Mar 7, 2022Updated 4 years ago
- Ubpa CMake☆24Apr 29, 2026Updated 2 months ago
- exercises of CG class teached by Prof LiGang Liu in 2018☆19Aug 4, 2018Updated 7 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- CGAL In Houdini☆13Feb 3, 2020Updated 6 years ago
- ☆12Jun 27, 2026Updated 3 weeks ago
- A real-time rendering game engine.☆11Dec 28, 2021Updated 4 years ago
- Ubpa Entity-Component-System (U ECS) in Unity3D-style☆379Feb 14, 2022Updated 4 years ago
- std::format/print implemented in 50 lines ( have fun! )☆13Jan 27, 2022Updated 4 years ago
- We hook a function that exported from an ELF dynamic library via injecting its GOT entrance. Then we can accurately "locally hook" for an…☆15Oct 14, 2021Updated 4 years ago
- Ocean,Leak,River simulation and rendering for Unreal.☆34Dec 12, 2023Updated 2 years ago
- My GGJ2019 game☆12Apr 3, 2019Updated 7 years ago
- Boost.org scope_exit module☆17Jul 13, 2026Updated last week
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- An educational C++20 implementation of Boost.Optional that also is-a C++20 std::optional☆11Oct 10, 2020Updated 5 years ago
- Project-GAMES101☆15Jun 16, 2021Updated 5 years ago
- ☆30Jun 9, 2021Updated 5 years ago
- Tracking and image processing software with a graphical interface. It can open images, videos, webcams (v4l), and AVT cameras and run plu…☆18Jul 8, 2026Updated 2 weeks ago
- Transferred to https://github.com/Neargye/yacppl☆14Jun 20, 2021Updated 5 years ago
- A game engine。☆29Aug 18, 2019Updated 6 years ago
- 基于OpenGL实现的渲染引擎☆63Jan 16, 2020Updated 6 years ago
- SPLASH20: A fluid first-person shooter with RTX raytracing☆17Jun 26, 2020Updated 6 years ago
- Ubpa Lua base on UDRefl☆17Jun 8, 2021Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Code generator of SakuraEngine, aiming to light-weight code generator for reflection and exporter for P-Invokes/Lua/etc.☆50Apr 28, 2020Updated 6 years ago
- Ubpa Graphviz C++ wrapper☆41Jan 10, 2022Updated 4 years ago
- Change color space of Photoshop to linear.☆47Dec 6, 2018Updated 7 years ago
- Modern C++ 2D/3D game engine☆18May 7, 2019Updated 7 years ago
- Differentiable Block Compression for Neural Texture (EGSR 2025)☆18Nov 22, 2025Updated 8 months ago
- ROS Driver for AVT cameras using VIMBA SDK☆24Feb 7, 2023Updated 3 years ago
- Beyond is a game engine under development☆11Nov 6, 2022Updated 3 years ago
- Simply setup cache for Unity generated Xcode project to speed up build times.☆39Sep 13, 2018Updated 7 years ago
- This is a Create UE StandaloneApplication tool.☆73Jul 11, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆21Jul 9, 2026Updated last week
- Aspect oriented programming in C#☆22May 24, 2018Updated 8 years ago
- Complete☆30May 10, 2020Updated 6 years ago
- Testing SmartWeave contract the easy way☆11Apr 7, 2021Updated 5 years ago
- Utilities for working with strings at compile time and passing strings as template parameters.☆24Feb 10, 2020Updated 6 years ago
- Ubpa Lua++ (Lua & C++)☆34Nov 23, 2020Updated 5 years ago
- A UE4 implementation of a lowpoly globe to accompany a tutorial series.☆12Nov 4, 2016Updated 9 years ago