Thundernerd / Unity3D-ScriptingDefineUtilityLinks
a small helper that allows you to more easily modify the scripting define symbols for your project
☆17Updated 4 years ago
Alternatives and similar repositories for Unity3D-ScriptingDefineUtility
Users that are interested in Unity3D-ScriptingDefineUtility are comparing it to the libraries listed below
Sorting:
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- An attribute that allows you to use an enum as an index for arrays and lists☆14Updated 4 years ago
- Draw data chart in Unity Editor, useful for debugging.☆33Updated last year
- This is Unity plugins that will include new menu for fast build Android with keystore.☆15Updated 2 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆23Updated last year
- Event Based Blackboard for Unity is a flexible data storage that can contain any count of properties of any type. The properties can be a…☆19Updated 4 years ago
- ☆16Updated 5 years ago
- Timeline Playable, Support: Custom-Text(Text & TextMeshPro), Custom-Event, Custom-msg, Custom-AVProMediaPlayer☆13Updated 2 years ago
- Package for creating Unity packages in GitHub! Just like this one!☆29Updated 2 years ago
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆32Updated 3 months ago
- Simple Unity Generate Vertex Color Model Tool☆40Updated 5 years ago
- An improved/expanded version of Unity's Create Script Dialog that supports namespaces.☆29Updated 3 months ago
- Library of procedural generation code for use in Unity☆58Updated 3 months ago
- Reactive node system for Unity☆44Updated last year
- Highlight objects in Unity when the mouse overs them in the Hierarchy window☆17Updated 5 years ago
- ☆30Updated 2 years ago
- This package allows for you to have folder-specific asset importers.☆13Updated 3 years ago
- Octree implementation in Unity☆28Updated 2 years ago
- Generate polygonal line mesh in Unity3D play mode.☆15Updated 2 years ago
- Breaking down timings on compilation, assembly reload and enter/exit Play Mode in the simplest way possible. Requires Unity 2019.3 and ne…☆24Updated 4 years ago
- Short Animator.StringToHash implementation☆10Updated 5 years ago
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- UExtension is a basic type extension library for .Net and Unity projects. It integrates a large number of commonly used, efficient and co…☆38Updated last year
- Core boilerplate code I use in Unity, including singletons, smart behaviours etc, and the home of UnityCore.Threading☆17Updated 7 years ago
- An UGUI Extension based on ChoMPi's implementation☆19Updated 4 years ago
- Simple safe area support tool for Unity☆14Updated 4 years ago
- A Unity GUI Frontend to manage build batches and review build reports☆34Updated 4 years ago
- A toolsuite created to make Unity development easier☆32Updated last month
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆17Updated last year
- Task extensions for Unity3d.☆11Updated 4 years ago