Thundernerd / Unity3D-CodeGenerator
☆22Updated 4 years ago
Alternatives and similar repositories for Unity3D-CodeGenerator:
Users that are interested in Unity3D-CodeGenerator are comparing it to the libraries listed below
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆32Updated last week
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- UExtension is a basic type extension library for .Net and Unity projects. It integrates a large number of commonly used, efficient and co…☆37Updated last year
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- Package Symlinker is a tool that allows you create symbolic links to packages, so you can edit any package as if it were located right in…☆26Updated 2 years ago
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 10 months ago
- An improved/expanded version of Unity's Create Script Dialog that supports namespaces.☆28Updated 5 months ago
- EasyTimeSlicing makes it easy to slice heavy tasks into consequent game frames to execute and helps to keep the game running smoothly and…☆45Updated last year
- Keep a history of all the builds you do.☆35Updated last year
- ☆30Updated last year
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆28Updated last month
- This package provides a component to reduce jaggies in uGUI elements.☆42Updated 3 weeks ago
- Utility components for quickly binding data values to views.☆41Updated 4 years ago
- Different utilities that simplify development in Unity3D.☆31Updated last year
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆40Updated 2 years ago
- Reactive node system for Unity☆44Updated last year
- Command based scriptable build pipeline for Unity 3D☆50Updated 3 months ago
- A source generator that automatically generates a cache of components for Unity.☆34Updated last year
- ☆16Updated 5 years ago
- Simple Unity Generate Vertex Color Model Tool☆39Updated 5 years ago
- UnityEvent and System.Func had a child☆27Updated 4 years ago
- Package for creating Unity packages in GitHub! Just like this one!☆29Updated last year
- Extension Methods to better build UI through code using Unity UIElements☆23Updated 6 months ago
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- Screenshot utility for Unity runtime & editor☆30Updated 4 years ago
- UI Tutorial Mask is a component for highlighting specific objects over darkened background for Unity UI (uGUI)☆23Updated 11 months ago
- UI Culling for Unity allows to trigger OnBecameVisible & OnBecameInvisible events on uGUI widgets.☆48Updated last month
- Applies Preset to folders and objects☆43Updated 2 years ago
- Tool for analyzing materials and shaders used in scenes☆15Updated last year