A set of classes to convert Unity Addressables callbacks/coroutine workflow to async/await with UniTask.
☆110Sep 11, 2023Updated 2 years ago
Alternatives and similar repositories for AssetManagement
Users that are interested in AssetManagement are comparing it to the libraries listed below
Sorting:
- Manage Addressables using Sync, Async(.NET / UniTask), Coroutine, Lifetime Managing systems with results caching☆48Aug 28, 2024Updated last year
- Automatic addressing system for Unity Addressable Asset System.☆168Apr 26, 2023Updated 2 years ago
- Set Addressable Asset Setter From Folder a scriptable object will Assign labels addressable template and Auto Load Unload Mechanism and L…☆27Oct 30, 2020Updated 5 years ago
- Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling s…☆299Nov 16, 2024Updated last year
- An easy intermediary for Unity's addressables system☆55Mar 2, 2020Updated 6 years ago
- Pre-loading, Synchronicity, and Pooling for Unity Addressables☆249Nov 27, 2023Updated 2 years ago
- 对Unity的一些方法进行异步拓展,使其能够被await☆11Apr 11, 2025Updated 10 months ago
- A complete serializer for Unity3D based on Unity3D serializer - `T[][]` `Dictionary` `record` `T?` `Lazy` `Guid` `TimeSpan` `DateTime` or…☆33Oct 15, 2022Updated 3 years ago
- a small helper that allows you to more easily modify the scripting define symbols for your project☆16Feb 22, 2021Updated 5 years ago
- Unity Addressables Manager☆153Dec 30, 2023Updated 2 years ago
- ViewSystem is a element based UI management system based on Unity GUI☆118Jan 27, 2026Updated last month
- Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.☆580Sep 24, 2025Updated 5 months ago
- Stuff I use a lot, and a simple AnimationCurve-based tweening interface☆62Jan 30, 2026Updated last month
- [Unity3D] Unity Presets - A Library full of content: Free Unity Scripts / Art / Tools that can be used for unity projects copyright free.…☆34Sep 10, 2023Updated 2 years ago
- ☆21Nov 16, 2025Updated 3 months ago
- ☆83Oct 29, 2021Updated 4 years ago
- ☆18Nov 3, 2019Updated 6 years ago
- Semver utility for Unity projects with changelog / release notes generator☆23Feb 18, 2025Updated last year
- 简单易用,零学习成本的游戏配置解决方案、从Excel文件生成代码和数据文件的工具、支持多种数据类型、支持Excel多行注释、 强大的输入容错性、 定位到单元格的错误提醒,更快的找出非法的输入、 提供模板文件,可自定义输出的代码文件、 支持文件缓存,提升导出速度☆21Mar 2, 2023Updated 3 years ago
- UniTask & IUniTaskAsyncEnumerable baseed pub/sub messaging. this is like the UniTask version of UniRx.MessageBroker.☆89Feb 20, 2024Updated 2 years ago
- ☆69Jun 26, 2024Updated last year
- A rule-based addressable asset importer☆929Dec 15, 2025Updated 2 months ago
- A small front-end framework for Unity's UIToolkit powered by code generation.☆205Sep 6, 2025Updated 5 months ago
- Unity Plugin that adds the following features to timeline: (1) Frame Cutting and Insertion, (2) Timeline and Animation View Synchronizat…☆37Jan 10, 2023Updated 3 years ago
- 一些项目中的公共测试,项目之间通用的一些东西☆17Jan 9, 2020Updated 6 years ago
- Extension to Unity's Addressables for making it easier to distribute large projects and keep mobile download size small.☆152Sep 14, 2020Updated 5 years ago
- The package provides a visual way to set XCode project settings and properties for your Unity project. Editor based C# API is avaliable …☆11Jun 23, 2023Updated 2 years ago
- 一个很简单的UI框架,使用Addressable加载和对象池存取☆22Jul 10, 2020Updated 5 years ago
- uGUIをスクリプトで構築するためのAsset☆23Oct 29, 2024Updated last year
- Code generation for unity VTA(VisualTreeAsset) fields , quick data binding. UIToolkit自动绑定工具,一键生成依赖代码,自动绑定。☆18Sep 27, 2023Updated 2 years ago
- Asynchronous audio loading from remote or local destination. It has two layers of configurable cache system: RAM and Disk.☆44Mar 31, 2025Updated 11 months ago
- Unity mipmap streaming texture memory optimization solution☆102Nov 7, 2023Updated 2 years ago
- Customizable Build Pipeline for Unity3D☆28May 25, 2024Updated last year
- TimeLine Event☆28Jul 5, 2024Updated last year
- Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alike☆218Dec 11, 2024Updated last year
- Configurable generic class for managing local data saved on device.☆38Dec 17, 2023Updated 2 years ago
- Simple Unity Addressables Alternative That Supports Synchronized API And Memory Management.☆20Feb 26, 2024Updated 2 years ago
- A component that dynamically changes the rendering resolution for a particular camera.☆11Jan 20, 2023Updated 3 years ago
- Unity + Puerts + FairyGUI + Addressables☆10Mar 18, 2022Updated 3 years ago