ThemsAllTook / libstem_gamepad
Gamepad C API wrapper for OS X, Windows, and Linux
☆185Updated last year
Alternatives and similar repositories for libstem_gamepad:
Users that are interested in libstem_gamepad are comparing it to the libraries listed below
- Sample code for frame timing control☆160Updated last year
- A collection of interoperable minimalistic C libraries☆135Updated 5 years ago
- An SDL2-based implementation of OpenAL in a single C file.☆166Updated 2 weeks ago
- Portable, single-file, wait-free atomic sound mixing library utilizing SSE-accelerated mixing☆91Updated 5 years ago
- Blog posts☆128Updated 7 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 8 years ago
- Example of MSVC makefile project for hotloading C with intellisense/debugger compatability☆107Updated 2 years ago
- OpenGL and Vulkan header and loader generator.☆205Updated 3 months ago
- Simulates a monitor (vsyncs and timing) so you can test various game loop timings to see how many missed or double frames your timing con…☆86Updated 5 years ago
- A game engine.☆27Updated 8 years ago
- Single-header multi-platform tablet library☆190Updated 4 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆160Updated 8 years ago
- A library for creating Vulkan surfaces for SDL2 windows.☆51Updated 8 years ago
- Experimenting with a new version of my Pixie game dev library☆75Updated last year
- A simple crossplatform libSDL cmake build environment example/test.☆47Updated 4 years ago
- A juicy feature-packed debug menu intended for games.☆167Updated 4 years ago
- lightweight entry point for games☆70Updated 6 years ago
- A tiny webserver for game development☆278Updated last year
- Various single-file C libraries.☆285Updated 7 years ago
- SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.☆319Updated 4 months ago
- Pure C multi-channel signed distance field generator☆2Updated 3 years ago
- A small data-oriented and SIMD-optimized 3D rigid body physics library.☆264Updated 7 years ago
- Comparing passing mouse coords to shader by late latching vs. by glUniform☆67Updated 7 years ago
- System Shock (PowerMac version / Official GPL Release)☆74Updated 2 years ago
- Portable ANSI C audio mixer for games☆180Updated last year
- Simple sampling C/C++ profiler☆96Updated 8 years ago
- Single-header minimalistic pragmatic GPU font rendering library.☆366Updated 4 years ago
- VERY simple cross-platform C++ analytics for games (using Google Analytics)☆97Updated last year
- Single file, header-only .OBJ mesh loader with zero dependancies☆49Updated 9 years ago
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆113Updated 5 years ago