ThemsAllTook / libstem_gamepadLinks
Gamepad C API wrapper for OS X, Windows, and Linux
☆189Updated last year
Alternatives and similar repositories for libstem_gamepad
Users that are interested in libstem_gamepad are comparing it to the libraries listed below
Sorting:
- A collection of interoperable minimalistic C libraries☆138Updated 5 years ago
- OpenGL and Vulkan header and loader generator.☆206Updated 8 months ago
- Example of MSVC makefile project for hotloading C with intellisense/debugger compatability☆107Updated 2 years ago
- Various single-file C libraries.☆289Updated 7 years ago
- Simulates a monitor (vsyncs and timing) so you can test various game loop timings to see how many missed or double frames your timing con…☆88Updated 6 years ago
- Pure C multi-channel signed distance field generator☆5Updated 3 years ago
- Sample code for frame timing control☆166Updated 2 years ago
- Single-header multi-platform tablet library☆193Updated 5 years ago
- Experimenting with a new version of my Pixie game dev library☆75Updated last year
- Portable, single-file, wait-free atomic sound mixing library utilizing SSE-accelerated mixing☆93Updated 6 years ago
- A tiny webserver for game development☆278Updated last year
- Blog posts☆131Updated 7 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- A small data-oriented and SIMD-optimized 3D rigid body physics library.☆269Updated 7 years ago
- A library for creating Vulkan surfaces for SDL2 windows.☆51Updated 8 years ago
- A juicy feature-packed debug menu intended for games.☆167Updated 4 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆163Updated 8 years ago
- Single file Vulkan API loader.☆170Updated 2 weeks ago
- Game related libraries written in C/C++ written by T. Spaete☆188Updated 3 weeks ago
- Boxer is a simple library that allows for easy cross-platform creation of message boxes / alerts / what have you.☆158Updated last month
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Updated 9 years ago
- Small collection of debug-related drop-in c/c++-utils☆251Updated 3 years ago
- An SDL3-based implementation of OpenAL in a single C file.☆177Updated 3 weeks ago
- A simple crossplatform libSDL cmake build environment example/test.☆47Updated 5 years ago
- Lightweight entity/component/system library (C++11)☆127Updated 9 years ago
- Single-header minimalistic pragmatic GPU font rendering library.☆369Updated last week
- Lock free hierarchical work scheduler☆111Updated last year
- 128-bit (64.64) signed fixed-point arithmetic.☆176Updated 6 months ago
- lightweight entry point for games☆71Updated 6 years ago
- A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by requ…☆225Updated 2 years ago