TheThief / CoroGBLinks
CoroGB is an experimental gameboy emulator written in C++ w/ coroutines
☆54Updated 5 months ago
Alternatives and similar repositories for CoroGB
Users that are interested in CoroGB are comparing it to the libraries listed below
Sorting:
- A C++ GameBoy emulator☆60Updated 4 years ago
- PlayStation emulator & debugger in C++17☆121Updated 3 years ago
- A WIP GBA emulator written in C++☆56Updated 3 years ago
- Game Boy emulator written in C++ with SDL2, includes visual debugger.☆66Updated 2 years ago
- A Gameboy emulator written in C++☆84Updated 6 years ago
- A runtime SPIR-V assembler☆47Updated 3 years ago
- A compile-time CHIP-8 emulator☆38Updated 5 years ago
- Playstation emulator in c++17☆24Updated 11 months ago
- C++ header-only library for GBA development☆30Updated last year
- Chip8 emulator with a JIT core (dynamic recompilation, target x86-32)☆47Updated 9 years ago
- PSeudo - The world's simplest PLAYSTATION emulator☆52Updated 2 years ago
- Clang from the Future: A C++17 to C++11 source-to-source compiler☆123Updated 7 years ago
- Final resting place of the source to Argonaut Dreamcast game Red Dog Superior Firepower☆124Updated 3 years ago
- A Vectrex emulator written in modern C++☆61Updated last year
- ☆247Updated 4 years ago
- Collection of PlayStation 1 tests for emulator development☆75Updated 2 years ago
- A cycle-accurate Game Boy and Game Boy Color Emulator, with rewind feature.☆40Updated last year
- libco is a cooperative multithreading library written in C89.☆164Updated last year
- A Game Boy emulator with dynamic recompilation (JIT)☆316Updated 2 years ago
- A Pac-Man emulator written in C99 with the SDL2.☆46Updated 4 years ago
- Simple C++ NES emulator☆26Updated 6 years ago
- A Game Boy Advance emulator.☆66Updated 6 months ago
- Introduction to Dynamic Recompilation in Emulation☆133Updated 9 years ago
- Correct by Construction : a presentation given at C++ on Sea 2020☆22Updated 5 years ago
- C++ Doom is a C++ fork of Crispy Doom 5.7.2 which is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.☆138Updated 5 years ago
- gba emulator written in c++23☆42Updated last year
- CMake based toolchain for GBA homebrew development☆132Updated 2 months ago
- C17-based extended standard library, cross-language type system, and unit testing framework targeting Dreamcast, Gamecube, PSP, PSVita, W…☆191Updated this week
- A Gameboy/Color Emulator and API written in C++☆16Updated 3 years ago
- bad_alloc Behaving Badly☆76Updated 6 years ago