marcosatti / Super8_jitcoreView external linksLinks
Chip8 emulator with a JIT core (dynamic recompilation, target x86-32)
☆47May 6, 2016Updated 9 years ago
Alternatives and similar repositories for Super8_jitcore
Users that are interested in Super8_jitcore are comparing it to the libraries listed below
Sorting:
- Introduction to Dynamic Recompilation in Emulation☆135Mar 11, 2016Updated 9 years ago
- Chip8 emulator using dynamic recompilation☆18Apr 23, 2020Updated 5 years ago
- A gameboy emulator, written in C with an optional tetris AI and Julia API☆13Oct 15, 2021Updated 4 years ago
- 🎮 Accuracy-focused GBA/CGB/SGB/GMB emulator in Rust.☆30Jun 23, 2023Updated 2 years ago
- st filesystem for embedded flash systems☆12Mar 12, 2017Updated 8 years ago
- Gameboy (DMG) emulator written in Arrow.☆17Dec 12, 2016Updated 9 years ago
- Barebones C# Chip8 emulator with dynamic CIL recompilation, and benchmarks☆15Apr 29, 2025Updated 9 months ago
- Packer configuration files for Windows 10☆15Aug 17, 2021Updated 4 years ago
- An open-source reimplementation of the Horizon microkernel used in the Nintendo Switch☆47Jul 16, 2022Updated 3 years ago
- PlayStation emulator & debugger in C++17☆121Jan 27, 2022Updated 4 years ago
- An assembler for Consolite ISA written in C++.☆15Apr 5, 2016Updated 9 years ago
- Minimal OpenGL extension loader☆20Oct 18, 2016Updated 9 years ago
- xnu-10.10 mach-o loader that compiles in userland☆19Aug 5, 2015Updated 10 years ago
- This is my personal attempt on reverse engineering the Tetris gameboy.☆27Jul 17, 2017Updated 8 years ago
- Game Boy emulator in Rust☆24Mar 14, 2017Updated 8 years ago
- PSeudo - The world's simplest PLAYSTATION emulator☆52Aug 7, 2023Updated 2 years ago
- use afl to fuzz swift program☆24Nov 3, 2017Updated 8 years ago
- A Pac Man machine emulator written in Java☆20Sep 30, 2017Updated 8 years ago
- Figuring out the cause of a handle downgrade☆24Dec 13, 2022Updated 3 years ago
- Arpra is a C library for analyzing the propagation of numerical error in arbitrary precision IEEE-754 floating-point computations.☆25Nov 25, 2022Updated 3 years ago
- The chip8 compiler, assembler, and virtual machine☆163Sep 17, 2018Updated 7 years ago
- SPU processor implementation for Ghidra☆29Jul 7, 2023Updated 2 years ago
- Hackable Lexer with UTF-8 support☆23Apr 3, 2019Updated 6 years ago
- The B-trie and B-tree, written in C, as described in my PhD thesis.☆30Nov 17, 2016Updated 9 years ago
- simple yet expressive high-level scripting language (formerly known as tisp) [MIRROR]☆27Jan 25, 2026Updated 2 weeks ago
- A Vectrex emulator written in modern C++☆62Dec 5, 2024Updated last year
- amd hypervisor☆48Jul 24, 2025Updated 6 months ago
- ☆31Aug 7, 2017Updated 8 years ago
- FPGA examples for 8bitworkshop.com☆30May 23, 2019Updated 6 years ago
- This plugin serves as a bridge between Binary Ninja and Ghidra's disassembler.☆36Jun 27, 2022Updated 3 years ago
- Attempt to verilog Implementation of Playstation 1 (PSX) chips.☆107May 9, 2021Updated 4 years ago
- Some tools and exploits for the NVIDIA Falcon v5 TSEC engines☆33Jan 2, 2022Updated 4 years ago
- ☆38Nov 14, 2024Updated last year
- Bad Apple in 65kB or bust.☆48Dec 29, 2025Updated last month
- ☆32Apr 22, 2019Updated 6 years ago
- This is a repository containing a backup and a list of several documentation that I found on the Internet while developing my gameboy emu…☆66Jul 6, 2018Updated 7 years ago
- Bilinear Pairings Components Library for Delphi☆12Dec 19, 2018Updated 7 years ago
- JIT-accelerated RISC-V instruction set simulator☆37Dec 7, 2023Updated 2 years ago
- GameBoy Color emulator written in Rust☆35Oct 19, 2024Updated last year