mattgodbolt / reddog
Final resting place of the source to Argonaut Dreamcast game Red Dog Superior Firepower
☆118Updated 2 years ago
Alternatives and similar repositories for reddog:
Users that are interested in reddog are comparing it to the libraries listed below
- Escape from Monster Manor for the 3DO Console☆28Updated 2 years ago
- Compatibility framework for building and running Psy-Q SDK - based Playstation games across other platforms☆58Updated last month
- Psx Doom Reverse Engineering By [GEC]☆137Updated 4 years ago
- A repo of short N64 graphics demos☆48Updated 2 years ago
- Compile N64 code using the official SDK on Unix☆49Updated 6 years ago
- Argonaut Blazing Render (BRender) 3D engine☆42Updated 2 years ago
- Descent 3 Editor☆45Updated 10 months ago
- 3Dfx Glide -- forked from CVS repository at https://sourceforge.net/projects/glide/☆79Updated last year
- ☆42Updated this week
- Free in the Dark, a Alone in the Dark engine reimplementation.☆96Updated this week
- ref_soft.dll for Quake2 with 8-bit colored lighting in context of Knightmare's Unofficial Q2 Patch☆27Updated 2 weeks ago
- Reverse-engineering project of the 1999 PlayStation game Legacy of Kain: Soul Reaver, from MIPS to C.☆32Updated last week
- OpenGL wrapper for the ATI 3D C Interface and DirectDraw 2☆72Updated 3 years ago
- Not perfect but fast enough NES emulator for 3DO☆16Updated last year
- Cycle accurate Mega Drive emulator☆159Updated 3 months ago
- Argonaut Blazing Render (BRender) 3D engine☆147Updated 2 years ago
- PC simulator/emulator targeting a range of systems from 8086 through to Pentium, written in C++☆73Updated 5 years ago
- Collection of PlayStation 1 tests for emulator development☆67Updated 2 years ago
- "NoPS" -- Serial/TTY suite for Unirom 8 featuring kernel-resident debugging, cart/EEPROM flasher, .exe/.elf upload, memcard tools, peeks,…☆60Updated 2 months ago
- Watcom Disassembly Tool (wcdatool) - Tool to aid disassembling DOS applications created with the Watcom Toolchain☆72Updated 5 months ago
- Development kit for the Sega 32X☆68Updated 5 months ago
- A Complete SDK Environment for the Atari Jaguar☆33Updated last year
- A stupid experiment for LGR's stupid monitor☆72Updated 3 years ago
- Megadrive DOOM BSP renderer☆34Updated last year
- Direct3D wrapper for Sega's Kamui API☆15Updated 3 years ago
- A port/enhancement of the original Doom 3DO source code.☆54Updated last year
- A libultra SDK for the modern era☆87Updated last year
- SDK for CPS-1 boards☆84Updated last year
- An attempt at a homebrew port of id's Quake 2 for the PlayStation 2 Console.☆44Updated 3 years ago
- SkiFree decompilation project☆52Updated 2 years ago