SupSuper / MonoGame-SaveManagerLinks
C# SaveManager for use with XNA/MonoGame games.
☆11Updated 11 years ago
Alternatives and similar repositories for MonoGame-SaveManager
Users that are interested in MonoGame-SaveManager are comparing it to the libraries listed below
Sorting:
- This repo is for everyone who is about to integrate the Steamworks.Net.dll into a MonoGame project. It shows some Steamworks.Net feature…☆51Updated 2 years ago
- Shader Editor for MonoGame's Effects☆83Updated 6 years ago
- A simple 2D camera for Monogame.☆94Updated 6 years ago
- C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool☆335Updated 3 years ago
- A pure C# Spriter implementation☆219Updated 2 years ago
- Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor☆163Updated 2 years ago
- Easy-to-use 2D primitives☆57Updated 4 years ago
- MonoGame conversion/port of various XNA shaders tutorials☆21Updated 9 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆64Updated 3 years ago
- Quake-style console for MonoGame☆97Updated 3 years ago
- Facepunch.Steamworks + MonoGame.Framework = the easiest SteamAPI Integration for your app!☆30Updated 2 years ago
- A sprite sheet animation editor☆100Updated 3 years ago
- One framework for creating powerful cross-platform games.☆53Updated last week
- ☆19Updated 6 years ago
- Kick start executable for running stand-alone distributed Mono applications☆42Updated 7 years ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆107Updated 2 years ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆119Updated last year
- Animated User Interface library for Monogame☆75Updated 6 years ago
- A set of articles targeted at helping developers get started with Monogame.☆63Updated 4 years ago
- Cross-platform Tiled map parsing utilities.☆30Updated last year
- Simple helper for creating sprite based animations for Monogame.☆32Updated 6 years ago
- TiledCS is a dotnet library for loading Tiled tilesets and maps☆159Updated last year
- An efficient and easy to implement synchronization layer for multiplayer games☆72Updated 3 months ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆29Updated 7 years ago
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆55Updated 3 years ago
- MonoGame Content Importers, Shaders, etc☆55Updated 2 years ago
- Farseer Physics compiled as a portable class library (PCL) against the PCL version of MonoGame☆34Updated 9 years ago
- Cross-platform C# FMOD wrapper.☆130Updated last year
- 2d game making framework built on top of SFML.Net☆54Updated 5 years ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆148Updated 11 months ago