Stuart88 / University-PhysicsLinks
A library for performing advanced physics calculations.
☆19Updated 5 years ago
Alternatives and similar repositories for University-Physics
Users that are interested in University-Physics are comparing it to the libraries listed below
Sorting:
- Unity plugin which allows running Avalonia on Unity☆47Updated 5 years ago
- LicencingNET is a lightweight, cross platform and dependency free library for .NET that allows you to easily implement software licencing…☆40Updated 4 years ago
- A 3D Rendering Engine for .Net☆36Updated 4 years ago
- A dynamic, loose octree implementation written in C# as a .NET Standard 2.1 library☆144Updated 3 years ago
- C# .Net Core wrapper for the Open Asset Import Library (Assimp)☆49Updated 2 years ago
- A .NET Standard 2.0 library for simple and efficient 3D math that is a feature-rich replacement for System.Numerics https://vimaec.github…☆123Updated last year
- Undo/redo library aiming for ease of integration and usage simplicity.☆23Updated 2 weeks ago
- A high-level 3D class library that gives you real-time 3D graphics with just a few lines of C# code. Supports multiple platforms. Impleme…☆122Updated last year
- 2D math / geometry collision library for C#, compatable with monogame.☆55Updated 4 years ago
- 3D Game Engine - Vulkan - SDL3 - .NET 10 - C# 14☆77Updated 2 months ago
- Game and prototypes with SharpDX and Directx 11☆50Updated last month
- A rectangle packing library for .NET Standard☆116Updated last year
- Little C# crossplatform game engine, powered by WGPU to run natively and in the browser☆36Updated 3 weeks ago
- This repository contains low-level bindings for RenderDoc used in Evergine.☆26Updated 2 months ago
- A simple implementation of Unity's Coroutines to be used for any C# project☆46Updated 2 years ago
- Virtual File System (VFS) is a lightweight C# framework that allows merging folders and zip-archives into one unified virtual hierarchy, …☆70Updated 3 weeks ago
- C# Graph Library☆36Updated 10 months ago
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated last year
- Poly-line simplification library for C# based on the Douglas Peucker algorithm☆60Updated 2 months ago
- Helper control and library to provide OpenTK-based OpenGL rendering in Avalonia apps☆60Updated last year
- This repository is a WIP cross-platform Game Engine developed in C#.☆70Updated 3 months ago
- Blazor component that displays 3D things :) Blazor + ThreeJS = Blazor3D☆66Updated 2 years ago
- A C# library for creating long-running tasks and background workers.☆23Updated last year
- 2D physics engine in C#☆48Updated last week
- Avalonia graphic rendering using OpenGL/Vulkan/Direct X using embedded windows.☆15Updated 10 months ago
- NoesisGUI Managed SDK☆107Updated 3 months ago
- This repository contains all the official samples of Evergine.☆130Updated 3 months ago
- Easy to use SIMD accelerated Array and Span methods☆93Updated 3 years ago
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆78Updated last year
- Stellar.FastDB is a persistent, high performance document storage database for .NET. It is optimized for concurrency and high throughput.☆42Updated last month