vimaec / Math3D
A .NET Standard 2.0 library for simple and efficient 3D math that is a feature-rich replacement for System.Numerics https://vimaec.github.io/Math3D
☆117Updated 8 months ago
Alternatives and similar repositories for Math3D:
Users that are interested in Math3D are comparing it to the libraries listed below
- C# .Net Core wrapper for the Open Asset Import Library (Assimp)☆43Updated last year
- A dynamic, loose octree implementation written in C# as a .NET Standard 2.1 library☆135Updated 2 years ago
- A rectangle packing library for .NET Standard☆99Updated 9 months ago
- 3D library in pure C# that allows reading and writing in multiple formats.☆46Updated last year
- Cross platform .NET math library.☆70Updated 5 months ago
- A New EXperimental Scene Graph in .NET Core☆31Updated last month
- Simple and lightweight computational geometry library for .Net☆210Updated 3 weeks ago
- Maintained fork of AssimpNet that adds better interop with modern C#☆29Updated 3 months ago
- A computational geometry library for .NET.☆90Updated 10 years ago
- This demo shows how you can integrate Evergine in an application using the WindowSystem.☆29Updated last month
- Tessellation and Voxelization Geometry Library☆59Updated last week
- ImGui bindings for Vortice☆20Updated 3 years ago
- Helper control and library to provide OpenTK-based OpenGL rendering in Avalonia apps☆49Updated last year
- Examples of how to using OpenGL via OpenTK in WPF applications☆53Updated 4 years ago
- Solid modeling library for .NET☆65Updated 3 months ago
- C# Rapid Open Widgets☆61Updated last month
- net core opengl☆30Updated 4 months ago
- C# Wrapper for calculating straight edge skeleton in C# using CGAL☆32Updated 8 years ago
- A 3D Rendering Engine for .Net☆36Updated 3 years ago
- Game and prototypes with SharpDX and Directx 11☆50Updated 6 months ago
- Seeing# is a 3D/2D rendering library for C# powered by Direct3D. It is meant for desktop applications (Win.Forms, Wpf, WinUI) or Windows …☆62Updated 5 months ago
- Veldrid control for Eto.Forms☆17Updated 10 months ago
- ☆51Updated last year
- Unity plugin which allows running Avalonia on Unity☆44Updated 4 years ago
- Raytracer using Vulkan Compute Shaders and Avalonia UI☆24Updated last year
- DirectX11 Tutorial based on SharpDx library☆89Updated 10 months ago
- A GPU accelerated text renderer implemented in C#☆63Updated 3 years ago
- A simple pinvoke generator based on CppAst to generate C# for C++☆33Updated 5 years ago
- Simple 3D graphics rendering engine written in C#☆45Updated 6 years ago
- ☆21Updated 7 years ago