EvergineTeam / UIWindowSystemsDemo
This demo shows how you can integrate Evergine in an application using the WindowSystem.
☆28Updated 2 months ago
Related projects: ⓘ
- Unity plugin which allows running Avalonia on Unity☆40Updated 3 years ago
- Interop bindings for D3D12MemoryAllocator☆19Updated 2 weeks ago
- A simple pinvoke generator based on CppAst to generate C# for C++☆31Updated 5 years ago
- .NET advanced GIF library☆20Updated 3 years ago
- An awesome ray traced 3D renderer build in C# from scratch!☆16Updated 4 months ago
- .NET implementation of modified QuadTree, perform faster range searches from very large number of multi-dimensional coordinates in the po…☆36Updated 2 months ago
- Urho.Net samples☆12Updated 6 months ago
- Curve editor in WPF.☆22Updated 3 years ago
- A library using ComputeSharp to render scenes in C#☆15Updated last year
- Cross-platform Do/Undo/Redo Framework☆15Updated 5 years ago
- Raytracer using Vulkan Compute Shaders and Avalonia UI☆20Updated 11 months ago
- Cross platform .NET math library.☆62Updated 3 weeks ago
- ☆27Updated this week
- This library provides fast, lightweight and low-level memory allocators for .NET (e.g TLSF)☆33Updated last month
- C# examples using WebGPU and NativeAOT☆45Updated last year
- A C# library for efficient bit-level reading and writing also adding bit field support☆37Updated last month
- This repository contains low-level bindings for RenderDoc used in Evergine.☆18Updated this week
- A simple library for floatable, dockable UI elements in WPF.☆10Updated 4 years ago
- A Weak Event Pattern Implementation for .Net Core/Standard☆10Updated 5 years ago
- A New EXperimental Scene Graph in .NET Core☆31Updated last month
- Undo/redo library aiming for ease of integration and usage simplicity.☆21Updated 7 months ago
- Path tracing demos using Vulkan and Silk.Net☆31Updated 6 months ago
- C# .Net Core wrapper for the Open Asset Import Library (Assimp)☆32Updated 11 months ago
- GlyphLoader is a .NET Standerd library for TrueType, OpenType font.☆37Updated 9 months ago
- ImGui bindings for Vortice☆20Updated 2 years ago
- The .NET C# port of libspiro - conversion between spiro control points and bezier's.☆20Updated 2 years ago
- A Blazor Game Created from the Guided Learning of BabylonJS.☆13Updated last year
- Maui, WPF, macOS, 3D and GpuView samples by veldrid☆25Updated 11 months ago
- A replacement for the generic HashSet<T> that is usually faster, has more predictable memory allocations, and uses C# 7.x ref returns and…☆24Updated 5 years ago
- ☆38Updated 7 months ago