Slugronaut / PGI
☆12Updated last year
Related projects ⓘ
Alternatives and complementary repositories for PGI
- New version of my old dungeon generator☆56Updated 2 years ago
- A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as a…☆83Updated last year
- A fast, lightweight, pure C# Unity realtime-game-networking framework☆58Updated 4 years ago
- A plugin for Unity3D to add Fog of War to a game.☆49Updated 4 years ago
- Standardize Bows is a Unity ( C# ) project that is created in order to setup bow models that will simulate the physics of a bow without h…☆55Updated last year
- A lightweight finite state machine framework, intended for Unity but not required.☆38Updated 6 years ago
- ☆31Updated 7 years ago
- Mesh Combiner is a little tool which can combine different meshes into one mesh in Unity for reduce the amount of batches / draw calls, m…☆45Updated 4 years ago
- Applies Preset to folders and objects☆42Updated 2 years ago
- Unity Editor plugin which allows controlling of Time.timeScale in PlayMode.☆44Updated 3 years ago
- Dungeon generation and navigation using constrained random walks and A* in Unity☆44Updated 4 years ago
- ☆54Updated 4 years ago
- Set of gizmos utilities for Unity☆42Updated 5 years ago
- A job-based tween library for Unity☆49Updated 5 years ago
- Gives the list of scripts in the current scene with gameobject reference.☆54Updated 3 years ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆29Updated 3 years ago
- Turn sprites into 2.5D destructable objects☆44Updated 6 years ago
- A simple implementation of Observable types in Unity that work seamlessly with the editor.☆49Updated last year
- An easy to use Unity inventory framework built with scaling and extendability in mind☆47Updated last year
- An example of a simple UI rays shader.☆55Updated 5 years ago
- A bunch of useful Unity tools assisting with pooling and tweening and a lot more.☆32Updated 3 years ago
- Simple Unity3D Easing☆31Updated last year
- Automate Multiple Builds - A Pipeline for Unity using Odin Inspector☆53Updated 4 years ago
- ☆32Updated 4 years ago
- Editor extension for quick scene switching.☆64Updated 6 months ago
- Behavior Designer tasks/var types I've made for my own projects - scroll down for Read me- a few of these tasks use the assets "DoTween" …☆55Updated 5 years ago
- Splatoon-like painting in unity on any-shape mesh colliders, with some edge handling☆39Updated 6 years ago
- Unity system to easily test and apply ease transitions/tweens to component values☆34Updated 4 years ago