kalindudc / AdvancedPlayerController
A fully customizable first person/third person controller for Unity. This includes a customizable 3D player model as well as fully integrated animations.
☆66Updated 4 years ago
Alternatives and similar repositories for AdvancedPlayerController:
Users that are interested in AdvancedPlayerController are comparing it to the libraries listed below
- ☆130Updated 5 years ago
- A plugin for Unity3D to add Fog of War to a game.☆50Updated 4 years ago
- Unity Dungeon Generator is a Procedural Generation for dungeon creation. It will result a bunch of data for your needs.☆81Updated 4 years ago
- Advanced, but simple to use, runtime level editor for Unity.☆108Updated last year
- Save system that is made to co-exist with the component system of Unity.☆113Updated 4 years ago
- A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Ani…☆135Updated last year
- ☆125Updated last year
- Unity3D Advanced Character Controller☆23Updated 4 years ago
- Open source Grid Framework for creating grid-based levels easily in Unity 3D☆96Updated 4 years ago
- A behavior node editor for the strategy pattern and more☆65Updated 2 years ago
- ☆54Updated 5 years ago
- Architecture-agnostic code and tools to make Unity based games.☆105Updated 7 months ago
- A example FPS with Parkour mechanics inspired by Mirror's Edge made in Unity written in C#☆91Updated 4 years ago
- A nice and simple Dialogue System for Unity.☆94Updated 6 years ago
- A menu template and underlying system for use in the game engine Unity.☆59Updated 5 years ago
- Customise character abilities, weapons, characters and enemies. This includes multiple damage types, modifiers, sounds, animations. By th…☆83Updated 6 years ago
- Unity Editor tool to create Categories in the Hierarchy. The Categories work as dividers between GameObjects.☆65Updated last year
- Customizable Object Pooling for Unity.☆226Updated 2 years ago
- Open Source Real time procedural mesh destruction for Unity3D. Created out of necessity for http://www.instagram.com/ungoltales☆89Updated 3 years ago
- A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.☆165Updated 4 years ago
- Behaviour tree editor for Unity3D☆116Updated 5 years ago
- Butter smooth full page swiping animation with a masked wave effect in Unity☆114Updated 5 years ago
- A collection of the most common used scriptable object cases I use through out my videos☆64Updated 3 years ago
- An improvement over Unity's legacy Input system that allows you to use custom input providers like on-screen joysticks, UI buttons and d-…☆157Updated last year
- A finite state machine micro-framework for Unity3D focused on a pure code implementation.☆65Updated last year
- Create Scriptable Objects from the Unity Editor.☆23Updated last year
- Database for scriptable objects in Unity using Odin Inspector☆99Updated last year
- A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.☆100Updated 3 years ago
- Simple water in Unity for 2D platform games☆76Updated 7 years ago
- An animation player for Unity, to replace the Animator/AnimatorController.☆94Updated 5 months ago