Kilosoft / EditorButton
Add Button to Inspector Unity3D
☆14Updated 5 years ago
Alternatives and similar repositories for EditorButton:
Users that are interested in EditorButton are comparing it to the libraries listed below
- A simple channel driven logging script for use with Unity.☆44Updated 7 years ago
- A job-based tween library for Unity☆49Updated 5 years ago
- Simple Blackboard for Unity is a flexible runtime data container that can contain any count of properties of any type. The properties can…☆55Updated last year
- A new tag system for Unity that gives you the flexibility you need.☆24Updated 11 years ago
- 👨👩👧 Format strings with HTML-like tags (Unity's Rich Text) in LINQ fashion☆20Updated 2 years ago
- Simple to integrate developer console.☆24Updated 5 years ago
- Enable Drag&Drop subassets in Unity☆36Updated 4 years ago
- 💄 Utility library and extensions for Unity☆31Updated 5 years ago
- A serializable class that holds the reference to an interface☆19Updated 2 years ago
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆58Updated last month
- Unity3D Visual Organising toolkit to organise Project!☆34Updated 6 years ago
- Check your field or property value at runtime in game view.☆30Updated 7 years ago
- A simple DI plugin for getting MonoBehaviour components just with an attribute over fields.☆24Updated 5 years ago
- A number of flat color palettes for Unity 3D☆27Updated 4 years ago
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆91Updated last year
- A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.☆62Updated 5 years ago
- Unity Editor tool to create Categories in the Hierarchy. The Categories work as dividers between GameObjects.☆65Updated last year
- Easily update Unity packages hosted via git☆43Updated 2 years ago
- Create Scriptable Objects from the Unity Editor.☆23Updated last year
- Code-driven component injection toolkit for Unity.☆86Updated last year
- A simple generic pooling script for Unity3D with a helper class☆36Updated 6 years ago
- Tools to make Unity3D UI connections better.☆48Updated 4 months ago
- Adds a scene group asset to Unity Engine that allows for seamless opening of multiple scenes at once.☆33Updated 4 years ago
- Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar…☆61Updated last year
- Some Unity assets I worked on☆40Updated 4 years ago
- Unity API code snippets for VisualStudio *created with SnippetGenerator:☆21Updated 10 months ago
- Master Object Pooler 2 is a high performance, flexible and easy to use object pooling solution that can fit into any Unity project☆68Updated 3 years ago
- Open-source unity editor extension that allows you to automatically select inherited implementations of a base class directly on the edit…☆44Updated last year
- Custom propery drawers to ease fields value management in Unity editor.☆39Updated 5 years ago
- Unity3D editor tool to speed up scene switching and playtesting when you are working with multiple scenes.☆42Updated 5 years ago