Object memory handle module for Halo Custom Edition scripting
☆13Sep 20, 2025Updated 7 months ago
Alternatives and similar repositories for lua-blam
Users that are interested in lua-blam are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Visual Studio Code extension that colorizes key words for Halo Custom Edition scripts.☆10Jul 19, 2019Updated 6 years ago
- An extension to Chimera's Lua Scripting API☆10Jul 31, 2023Updated 2 years ago
- Reverse Engineering project for Halo Custom Edition☆18Mar 2, 2023Updated 3 years ago
- Halo Client and Server Extension Mod☆16Apr 26, 2020Updated 6 years ago
- Package manager for Halo Custom Edition☆37May 2, 2026Updated 2 weeks ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Modern UI oriented to services for Halo Custom Edition☆14Feb 7, 2026Updated 3 months ago
- Plugin for IDA Pro disassembler which allows loading .map files.☆14Jul 19, 2020Updated 5 years ago
- Content bugfixes for Halo PC, Halo Trial, and Halo Custom Edition☆22Apr 8, 2026Updated last month
- Cooperative adaptation of singleplayer maps for Halo Custom Edition☆32May 9, 2026Updated last week
- Scripts for content tools (eg, 3dsmax) for various Halo games☆24Oct 7, 2017Updated 8 years ago
- SparkEdit 2: Electric Boogaloo☆16Dec 13, 2021Updated 4 years ago
- The objective of this project is to use the following Kaggle dataset (https://www.kaggle.com/datasets/soumikrakshit/anime-faces), in orde…☆11Feb 12, 2023Updated 3 years ago
- Open Source Tools and Engine for Halo 2☆63Feb 27, 2023Updated 3 years ago
- Halo / Blam engine support for Blender.☆14Dec 6, 2021Updated 4 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Blam Engine Font File Editor☆19Mar 24, 2025Updated last year
- Halo CE Campaign Scripts in Halo Script language☆13Jan 21, 2018Updated 8 years ago
- ☆70May 10, 2026Updated last week
- A living knowledge base for the Halo CE modding community☆75May 4, 2026Updated 2 weeks ago
- A Xbox 360 Xenon Executable Editor written in C#☆10Jan 26, 2022Updated 4 years ago
- A modification for Halo Online build 11.1.604673 cert_ms29 which restores missing server hosting features☆15Jan 20, 2026Updated 3 months ago
- Halo: Combat Evolved & Custom Edition mod☆23Apr 22, 2018Updated 8 years ago
- A repository for reporting issues in the editing kits for the MCC☆15Nov 23, 2022Updated 3 years ago
- HCE & SPV3 projects by Miris 'n' Crew.☆13Apr 3, 2026Updated last month
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Shaders enhancement for Halo Custom Edition☆51Nov 27, 2024Updated last year
- A W.I.P launcher aiming to support all current and future versions & revisions of the Halo Editing Kit.☆83Sep 18, 2025Updated 8 months ago
- Tool made for the H2CE (Halo 2 Custom Edition) mod for downloading its maps☆10Aug 27, 2017Updated 8 years ago
- vkblam is a re-implementation of the Halo 1 blam engine's graphics library in vulkan.☆36Oct 26, 2025Updated 6 months ago
- A Lua documentation tool.☆19Nov 1, 2023Updated 2 years ago
- A plugin-loader/mod for Halo Custom Edition☆15Mar 16, 2026Updated 2 months ago
- UE4 4.21 project which serves as an example on how to implement blueprint code through a single asset replacement for Halo the Master Chi…☆14Feb 14, 2020Updated 6 years ago
- The update to Halo PC that never was☆233May 12, 2026Updated last week
- ☆18May 8, 2020Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A program that alters the tick rate of Halo 2 Classic in Halo:MCC to enable super bouncing.☆25Apr 14, 2026Updated last month
- A decompiler for DirectX 9 shaders☆62Aug 18, 2015Updated 10 years ago
- Blam! Scripting Language Research☆22May 15, 2016Updated 10 years ago
- CE/H2/H3/ODST JMS/JMA/ASS exporter for Blender☆151May 5, 2026Updated 2 weeks ago
- Port of React to Lua☆10May 1, 2018Updated 8 years ago
- Halo: Combat Evolved (for original Xbox) Decompilation Research Project☆306Oct 9, 2023Updated 2 years ago
- Remote Dev Tool is a tool to remote control an Xbox using memory access and RPC☆26Jan 11, 2022Updated 4 years ago