Dwood15 / HaloScriptsLinks
Halo CE Campaign Scripts in Halo Script language
☆13Updated 7 years ago
Alternatives and similar repositories for HaloScripts
Users that are interested in HaloScripts are comparing it to the libraries listed below
Sorting:
- Cooperative adaptation of singleplayer maps for Halo Custom Edition☆28Updated 2 months ago
- Free toolkit for Halo: Combat Evolved for creating maps and assets☆68Updated last month
- Driver 1/2 PSX Level loader☆21Updated 4 years ago
- Demon is a free reimplementation of the Halo PC demo☆18Updated 6 months ago
- Package manager for Halo Custom Edition☆33Updated 3 weeks ago
- Halo1 Xbox map editor☆15Updated 8 years ago
- ☆11Updated 5 years ago
- Not your daddy's Prometheus☆59Updated 2 months ago
- A collection of tools for Tony Hawk's Pro Skater 2 (Neversoft Big Guns engine)☆24Updated 5 years ago
- Driver 1 and Driver 2 tools☆50Updated last year
- A living knowledge base for the Halo CE modding community☆61Updated this week
- Clean-room reimplementation of Gunman Chronicles in QuakeC.☆23Updated last year
- A new level editor for the Halo games based on a CSG/Brush workflow, similar to Source/Quake level editing.☆37Updated 3 years ago
- Decompiled Terraria Xbox 360 Edition source code☆27Updated 10 months ago
- Port of Battle for Bikini Bottom to PC (RenderWare 3.7)☆15Updated 5 years ago
- A graphics editor and Fast3D microcode parser for Super Mario 64☆36Updated 4 years ago
- GameSpy SDK☆56Updated 9 years ago
- Superman 64 Decomp☆17Updated 4 years ago
- disassembler for jak games☆24Updated 3 years ago
- Scripts for the game Half-Life:Alyx. This repo only provides some simple scripts at this point. As of the v1.4 update, valve ships vscrip…☆26Updated 5 years ago
- THPS Scene import/export for Blender☆62Updated 2 years ago
- ISO disc image maker written specifically for PlayStation homebrew development☆16Updated last year
- Python 3 library for modifying and creating Halo content based on the Supyr_Struct Library.☆10Updated 5 months ago
- An open source reimplementation of the Rayman 2: The Great Escape engine using C++11 and modern OpenGL.☆47Updated 9 years ago
- Tools & code for use with Volition developed games (Red Faction, Saints Row series).☆31Updated 3 years ago
- RSDK reverse stuff + Sonic Mania Animation Editor☆26Updated 7 years ago
- Nintendo DS port of Doom64EX☆25Updated 11 years ago
- Tools for Playstation 2 Half-Life port☆41Updated 3 years ago
- A compileable setup of Frogger 1997 for the Sony PlayStation. A perfect byte-match to the retail version☆45Updated 3 months ago
- Zelda OoT3D & MM3D .cmb model viewer - UNMAINTAINED☆38Updated 3 years ago