TheOrionTrain / ElDewrito-MenuLinks
Possible replacement for Halo Online's UI heavily based on Halo: Reach
☆24Updated 7 years ago
Alternatives and similar repositories for ElDewrito-Menu
Users that are interested in ElDewrito-Menu are comparing it to the libraries listed below
Sorting:
- Halo Loader for all Halo Online Versions☆19Updated 9 years ago
- Discontinued - A recode and revamp of ElDewrito☆18Updated 9 years ago
- The original de-restrictor/map force loader proof-of-concept for Halo Online / Halo Free2Play☆27Updated 10 years ago
- Older version of FMM, a mod manager for ElDewrito 0.6. See https://github.com/Clef-0/FMM for rewritten version.☆24Updated last year
- Everything Subject to Change☆5Updated 8 years ago
- Multi-Generation Blam Engine Research Tool☆21Updated 10 months ago
- Converting Halo Online maps to Eldorado☆7Updated 9 years ago
- Low-level Halo Online tags.dat editor and research project☆12Updated 8 years ago
- ☆18Updated 5 years ago
- FOV, FPS, etc. Util for Halo 5 Forge☆8Updated 8 years ago
- Halo1 Xbox map editor☆15Updated 7 years ago
- Reverse engineering suite for Halo 5: Forge☆42Updated 8 years ago
- Discontinued - Unofficial modding toolkit for Halo 5☆13Updated 8 years ago
- Unofficial Ausar engine documentation☆12Updated 8 years ago
- Documentation related to modding Halo Wars☆22Updated last year
- A mod to restore and add functionality to the Halo 2 Editing Kit.☆40Updated 3 years ago
- Open Source Variant Editor for Halo Online☆10Updated 7 years ago
- ☆67Updated 5 months ago
- The main C++ module to take control and expand the running game engine.☆39Updated 8 years ago
- Shader generator for third generation Halo games.☆8Updated 4 months ago
- A W.I.P launcher aiming to support all current and future versions & revisions of the Halo Editing Kit.☆71Updated 3 weeks ago
- Open Source Tools and Engine for Halo 2☆61Updated 2 years ago
- Migrating from https://bitbucket.org/KornnerStudios/ksoft.blam/☆21Updated last year
- UE4 4.21 project which serves as an example on how to implement blueprint code through a single asset replacement for Halo the Master Chi…☆12Updated 5 years ago
- Reimplementation of Metal Gear Solid V: The Phantom Pain's backend server☆24Updated 10 months ago
- HaloServerTools (codenamed Hive)☆11Updated 7 years ago
- A NestJS, Domain-Driven Design reimplementation of Halo 3's web services.☆9Updated 3 weeks ago
- ☆16Updated 6 years ago
- Halo / Blam engine support for Blender.☆15Updated 3 years ago
- Mod manager for ElDewrito 0.6☆21Updated last year