Interactive hair rendering/simulation in the browser using WebGPU, TypeScript and WGSL.
☆21Jan 20, 2022Updated 4 years ago
Alternatives and similar repositories for WebHairSim
Users that are interested in WebHairSim are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Software rasterizing hair strands with analytical AA and OIT. Inspired by Frostbite's hair system: "Every Strand Counts: Physics and Rend…☆110Sep 27, 2024Updated 2 years ago
- Graph-based pre-computation methods for computing discrete geodesics☆15May 6, 2023Updated 3 years ago
- pbrt v4中文机器翻译☆13Sep 7, 2026Updated last month
- ☆14Jun 1, 2026Updated 4 months ago
- Python Cloud generation with Pyglet and Perlin Noise☆11May 24, 2014Updated 12 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Real-time Hair Rendering and Dynamics☆15Nov 29, 2025Updated 10 months ago
- Experiments with Super-Universal Newton method.☆13Aug 12, 2022Updated 4 years ago
- Contact model for 3D elastic rod simulations. Framework for flagella bundling.☆15Mar 29, 2024Updated 2 years ago
- C++ collision detection benchmark using HPP-FCL☆18Jul 3, 2023Updated 3 years ago
- This repository contains the source of "The Machinery book " and some other books.☆11Jul 15, 2022Updated 4 years ago
- ☆18Jun 5, 2025Updated last year
- ☆12Jul 19, 2023Updated 3 years ago
- OpenGL implementation of realtime hair simulation and rendering.☆41Oct 17, 2019Updated 7 years ago
- Unity + GPU collision detection + Compute shaders + GPU Radix sort☆17Apr 3, 2023Updated 3 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ReSTIR implemented using OptiX.☆14Feb 11, 2022Updated 4 years ago
- Инструмент для тестирования и отладки SLAM. Tools for testing and debugging SLAM.☆21Dec 8, 2022Updated 3 years ago
- ☆11Mar 19, 2022Updated 4 years ago
- File view plugin for listing ue4 loaded file assets☆15Feb 7, 2023Updated 3 years ago
- This is the official implementation of CT2Hair High-fidelity 3D Hair Modeling Using Computed Tomography.☆221Aug 1, 2023Updated 3 years ago
- A Collection of Papers and Codes about Hair and Fur Modeling☆44Aug 2, 2024Updated 2 years ago
- Cad files and scripts for 3D printing and laser cutting custom keyboards☆14Apr 6, 2016Updated 10 years ago
- Shadow map in unity, include hard shadow, PCF, PCSS, VSSM.☆22Jun 3, 2021Updated 5 years ago
- (ECCV 2024) Temporal Residual Jacobians for Rig Free Motion Transfer☆13Jun 14, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Collection of Cloth Simulation Papers.☆85May 16, 2023Updated 3 years ago
- Real Time Fur rendering using Kajiya´s method for shading. Made in WebGL.☆19Mar 5, 2024Updated 2 years ago
- 以社会学年鉴模式体例规范地统编自2019年末起武汉新冠肺炎疫情进展的时间线(2019年12月1日-2020年4月17日)。原Project已消失,感谢志愿者的辛劳操作。☆12Apr 30, 2020Updated 6 years ago
- Code for A Neural Material Point Method for Particle-based Emulation☆19Nov 18, 2025Updated 11 months ago
- linux allwinner h616 kernel based on the orangepi zero 2 version of the legacy allwinner 4.9 bsp kernel☆10Jan 25, 2021Updated 5 years ago
- ☆11Aug 29, 2022Updated 4 years ago
- rubby package adds support for ruby (furigana) in Typst.☆24Sep 26, 2025Updated last year
- ☆11Jan 7, 2023Updated 3 years ago
- Rust bridge to Google MediaPipe app framework☆14Nov 23, 2020Updated 5 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- hair simulation demo☆86Sep 17, 2021Updated 5 years ago
- A simple interactive visualization toolkit for MVS that works on server without X11.☆13Aug 11, 2021Updated 5 years ago
- Procedural city generation.☆13Oct 15, 2022Updated 4 years ago
- ☆27Apr 14, 2023Updated 3 years ago
- A viewer for data gathered with the Epic Unreal CSV Profiler☆19Oct 31, 2024Updated last year
- Bevy plugin to use console to get information from ECS☆27Aug 16, 2022Updated 4 years ago
- Collision Handling Code for the Eurographics 2025 Paper: A Unified Discrete Collision Framework for Triangle Primitives☆24Feb 19, 2025Updated last year