SerkanDemirci / reconstruction-from-depthLinks
☆22Updated 7 years ago
Alternatives and similar repositories for reconstruction-from-depth
Users that are interested in reconstruction-from-depth are comparing it to the libraries listed below
Sorting:
- This is a browser based renderer for outputs of 3D neural networks☆31Updated 2 years ago
- Source code for "PointTriNet: Learned Triangulation of 3D Point Sets", by Nicholas Sharp and Maks Ovsjanikov at ECCV 2020☆114Updated 4 years ago
- Code used in the research project CAD-Deform: Deformable Fitting of CAD Models to 3D Scans☆94Updated 6 months ago
- Meshing Point Clouds with Predicted Intrinsic-Extrinsic Ratio Guidance (ECCV2020)☆99Updated 5 years ago
- Code and datasets for TPAMI 2021 "SkeletonNet: A Topology-Preserving Solution for Learning Mesh Reconstruction of Object Surfaces from R…☆49Updated 3 years ago
- Efficient C++ implementation of mesh-to-mesh and mesh-to-point distance.☆60Updated 6 years ago
- Annotation webapp (javascript) used in the research project Scan2CAD: Learning CAD Model Alignment in RGB-D Scans☆57Updated 2 years ago
- NeRD: Neural 3D Reflection Symmetry Detector☆108Updated last year
- Dynamic Surface Function Networks for Clothed Human Bodies☆37Updated 4 years ago
- Modeling 3D Shapes by Reinforcement Learning (ECCV2020)☆128Updated 5 months ago
- Implementation of ECCV'2022: Pose2Room: Understanding 3D Scenes from Human Activities☆88Updated last year
- The Toolkit for 3D Vision (tk3dv) is a collection of tools for deep learning and 3D computer vision.☆27Updated 4 years ago
- Image-space texture optimization of 3D meshes using PyTorch☆73Updated 5 years ago
- Depth camera pose estimation utility, with common abstraction on top of COLMAP, ORB_SLAM2☆22Updated 5 years ago
- Official implementation for the NeurIPS 2020 paper Neural Non-Rigid Tracking.☆187Updated 4 years ago
- ☆45Updated 5 years ago
- A curated list of awesome Single-view 3D Object Reconstruction papers & resources☆91Updated 5 years ago
- ☆43Updated 5 years ago
- A simple mesh sequence player based on open3d.☆33Updated 3 years ago
- ☆16Updated 3 months ago
- Code for the paper "DeepFit: 3D Surface Fitting via Neural Network Weighted Least Squares"☆146Updated 2 years ago
- Python and ROS (C++) utilities for the ContactDB dataset☆24Updated last year
- Simple OpenGL mesh/point cloud viewer☆123Updated 2 years ago
- A point cloud based, implicit surface reconstruction learning architecture.☆95Updated 4 years ago
- Interactive interface for running GrabCut.☆22Updated 4 years ago
- [3DV 2020] PeeledHuman: Robust Shape Representation for Textured 3D Human Body Reconstruction☆42Updated 4 years ago
- PCL Texture Mapping wrapper☆35Updated 2 years ago
- ☆78Updated 3 years ago
- A reimplementation of Hanocka et al.'s paper Point2Mesh: A Self-Prior for Deformable Meshes for CSCI 1470: Deep Learning at Brown Univers…☆39Updated 4 years ago
- Deformation-Aware 3D Model Embedding and Retrieval, ECCV 2020☆54Updated 4 years ago