JustusThies / NeuralTexGen
Image-space texture optimization of 3D meshes using PyTorch
☆73Updated 4 years ago
Related projects: ⓘ
- PlenOctree Extraction algorithm☆58Updated 3 years ago
- Xiuming Zhang's Python Library☆36Updated 2 years ago
- Pytorch implementation of Neural Opacity Point Cloud.☆19Updated 3 years ago
- Official implementation for CVPR'2021 paper Neural Deformation Graphs☆151Updated 3 years ago
- Python code used to transform depth map to normal map☆67Updated 4 years ago
- Code for Iso-Points: Optimizing Neural Implicit Surfaces with Hybrid Representations☆67Updated 2 years ago
- Differentiable Rasterization-based Renderer implemented in CUDA and C++☆62Updated 3 years ago
- Code for Differentiable Stereopsis. Goel, Gkioxari, Malik 2021☆69Updated last year
- Implicit Feature Network (IF-Net) for Texture Completion - Codebase.☆60Updated 2 years ago
- On Joint Estimation of Pose, Geometry and svBRDF from a Handheld Scanner, CVPR2020☆59Updated 4 years ago
- Implementation of "Leveraging 2D Data to Learn Textured 3D Mesh Generation" [CVPR 2020 oral]☆37Updated 4 years ago
- [CVPR2021] De-rendering the World's Revolutionary Artefacts☆58Updated last year
- code release for CVPR 2020 Paper Lighthouse: Predicting Lighting Volumes for Spatially-Coherent Illumination https://people.eecs.berkeley…☆79Updated 4 years ago
- ☆91Updated last year
- Determine mesh vertex visibility using OpenGL and vispy☆30Updated 8 years ago
- ☆88Updated 9 months ago
- [ICCV21] Code for "RetrievalFuse: Neural 3D Scene Reconstruction with a Database"☆81Updated 2 years ago
- ☆42Updated 4 years ago
- Adversarial Texture Optimization from RGB-D Scans (CVPR 2020).☆175Updated 4 years ago
- Neural Surface Maps☆63Updated 3 months ago
- Code and datasets for TPAMI 2021 "SkeletonNet: A Topology-Preserving Solution for Learning Mesh Reconstruction of Object Surfaces from R…☆48Updated 2 years ago
- Neural network code for Deep Blending for Free-Viewpoint Image-Based Rendering (SIGGRAPH Asia 2018)☆77Updated 3 years ago
- NormalGAN: Learning Detailed 3D Human from a Single RGB-D Image (ECCV 2020)☆72Updated last year
- ☆65Updated 2 years ago
- Code for "NIID-Net: Adapting Surface Normal Knowledge for Intrinsic Image Decomposition in Indoor Scenes" TVCG☆45Updated last year
- Lightweight Cuda Renderer with Python Wrapper.☆54Updated 3 years ago
- ☆76Updated 3 years ago
- TextureNet: Consistent Local Parametrizations for Learning from High-Resolution Signals on Meshes☆93Updated 5 years ago
- ☆40Updated 2 years ago
- Dynamic Surface Function Networks for Clothed Human Bodies☆37Updated 3 years ago