pho / WindViewer
Wind Viewer is a level viewer and editor for Zelda: The Wind Waker and (to an extend) Twilight Princess.
☆23Updated 11 years ago
Alternatives and similar repositories for WindViewer:
Users that are interested in WindViewer are comparing it to the libraries listed below
- WindEditor is a tool for viewing and modifying Legend of Zelda: The Wind Waker maps.☆49Updated 10 years ago
- Tools for gamecube/wii projects☆35Updated last year
- This project uses the JStudio library to load .bmd and .bdl models and apply bone and texture animations to them. It also emulates lighti…☆15Updated 6 years ago
- High-level shader intermediate language and resource database tools☆15Updated 3 years ago
- RSDK reverse stuff + Sonic Mania Animation Editor☆25Updated 7 years ago
- An N64 ROM serialization library☆10Updated 7 years ago
- Zelda OoT3D & MM3D .cmb model viewer - UNMAINTAINED☆37Updated 2 years ago
- A Mario Kart 64 disassembly, brought to you by a bunch of clever folks.☆19Updated 4 years ago
- OpenGL-like wrapper for Nintendo Wii/GameCube☆34Updated 5 years ago
- A library to import and export various 3D model formats into the Binary Model (BMD) format.☆38Updated 2 years ago
- A toolkit designed for custom C++ code injection in Super Mario Sunshine☆32Updated 6 years ago
- A library for encoding and decoding audio in Nintendo's GameCube DSP-ADPCM format☆20Updated last year
- Game Development Library for the Nintendo Wii☆12Updated 8 years ago
- Sonic Adventure DC Disassembly☆20Updated 11 years ago
- Wavefront OBJ model converter that generates optimized N64 displaylists.☆22Updated 10 years ago
- Legend of Zelda ROM manipulation library☆18Updated 5 years ago
- A Game Framework for the Nintendo 3DS☆14Updated 7 years ago
- A toolkit for audio-related tasks in SMS.☆15Updated 5 years ago
- Progress on our disassembly of Super Mario World 2: Yoshi's Island☆16Updated 8 years ago
- Disassembly of the main .dol-file of Super Mario Sunshine☆20Updated 6 years ago
- ReOpenPoké is a follow-up on Kawa's OpenPoké engine which itself was an attempt to rewrite Pokémon FR/LG's engine.☆11Updated 9 years ago
- set of tools used to disassemble and assemble shader code for DMP's MAESTRO shader extension used in the 3DS's PICA200 GPU☆43Updated 9 years ago
- A Nintendo 64 Texture Converter☆19Updated 2 years ago
- Project64 1.6 source code repo☆16Updated 12 years ago
- Convert Super Mario 64 GameShark codes to SM64 PC port patches☆18Updated last year
- OpenGL wrapper for GX on WII or Gamecube☆26Updated 9 years ago
- Lua Bizhawk OoT Zelda Modding☆12Updated 9 years ago