Rumesic / spline-stamper-unity-terrain-tool
Spline Stamper is a Unity Terrain extension tool that allows you to quickly create paths, ramps, rivers and many other things using Native Unity Terrain.
☆29Updated 3 years ago
Alternatives and similar repositories for spline-stamper-unity-terrain-tool:
Users that are interested in spline-stamper-unity-terrain-tool are comparing it to the libraries listed below
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆48Updated 5 years ago
- A simple shadergraph for making spinners for button borders or loading indicators☆25Updated 3 years ago
- Noise generation plugin for Unity☆25Updated 2 years ago
- Library for generating sharp shadow volumes in Unity3D.☆56Updated 3 years ago
- ☆67Updated last month
- A simple procedural terrain shader for unity's inbuilt terrain system☆63Updated last year
- Unity editor tool for quickly changing the game's color palette☆67Updated last year
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆58Updated 2 years ago
- Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.☆65Updated 3 years ago
- Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired…☆55Updated last year
- A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references☆61Updated last year
- Procedural Stochastic Texturing for Unity URP terrain☆56Updated 2 years ago
- ⬜ Old school image flow effect for Unity Urp☆42Updated 3 weeks ago
- A framework for node based tools including a graph data model, a UI foundation and graph-to-asset pipeline. Use this package to speed up …☆39Updated 3 years ago
- Physics improvement suite for Unity☆60Updated last month
- Imposter baking for Unity (URP)☆48Updated 2 years ago
- Physically Based Sky and Precomputed Atmospheric Scattering for Unity URP (Universal Render Pipeline).☆36Updated 3 weeks ago
- Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.☆85Updated 4 months ago
- An example of a simple UI rays shader.☆56Updated 5 years ago
- Tutorial on Custom Grass Shader in URP☆38Updated 4 years ago
- A simple and intutive Audio Middleware for Unity☆53Updated this week
- Unity autofocus depth of field (DOF) script for universal render pipeline (URP)☆13Updated 4 years ago
- Dynamic water with ripples and waves☆31Updated 2 years ago
- Drops Objects In Edit Mode☆29Updated 5 months ago
- A collection of URP shaders and render features.☆53Updated 2 years ago
- A simple property binding and UX management library for Unity.☆33Updated 2 years ago
- TODO list inside Unity Editor!☆53Updated 9 months ago
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆34Updated 2 years ago
- Unity URP Shaders☆24Updated 7 months ago
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 4 years ago