V0odo0 / KNOT-LocalizationLinks
Lightweight, scalable and extensible texts & assets localization system for Unity.
☆28Updated 9 months ago
Alternatives and similar repositories for KNOT-Localization
Users that are interested in KNOT-Localization are comparing it to the libraries listed below
Sorting:
- This is Unity plugins that will include new menu for fast build Android with keystore.☆14Updated 3 years ago
- Draw data chart in Unity Editor, useful for debugging.☆33Updated last year
- Game builder (and automation) for Unity☆22Updated last month
- Keep a history of all the builds you do.☆39Updated 2 years ago
- Enhance DOTween with Tween Kit: Seamless, modular components for effortless Tweening.☆26Updated last year
- A Unity C# Visual State Machine☆38Updated 3 weeks ago
- UExtension is a basic type extension library for .Net and Unity projects. It integrates a large number of commonly used, efficient and co…☆40Updated last year
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆29Updated 8 months ago
- Event driven architecture for Unity.☆25Updated 6 months ago
- Splashdown - A Unity open-source splash and icon generator☆34Updated 7 months ago
- This package allows for you to have folder-specific asset importers.☆13Updated 4 years ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆37Updated 6 months ago
- A Unity Plugin for synchronising internal assets with external files☆25Updated 3 years ago
- Simple optimized UI effect. Inspired by Marerial Design☆16Updated 2 years ago
- Reactive node system for Unity☆44Updated last year
- Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, …☆22Updated last year
- Camera system for tactical world overviews in Unity games.☆26Updated last year
- A customizable In-Game Color Picker for Unity game engine inspired by the Unity's Color Picker for the editor☆37Updated last year
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆29Updated 3 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆25Updated 2 years ago
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆21Updated last month
- ☆49Updated 2 weeks ago
- Unity editor plugin for a git integration with Unity projects☆28Updated 5 months ago
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆20Updated 3 years ago
- The ultimate Unity Text Mesh Pro helper package.☆46Updated 7 months ago
- An improved/expanded version of Unity's Create Script Dialog that supports namespaces.☆29Updated 3 months ago
- A runtime dependency injection framework for the Unity Game Engine!☆43Updated last week
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆33Updated 9 months ago
- Unity Package containing an interactable shader, with a dynamic interactor count☆20Updated last year
- When entering play mode, automatically resetting static members of dirty types, instead of reloading the domain.☆36Updated 2 years ago