RedpointArchive / UnityAutomaticLicensorLinks
This project has moved to GitLab: https://gitlab.com/redpointgames/UnityAutomaticLicensor
☆16Updated 6 years ago
Alternatives and similar repositories for UnityAutomaticLicensor
Users that are interested in UnityAutomaticLicensor are comparing it to the libraries listed below
Sorting:
- GameObject Query Language☆40Updated 3 years ago
- Proof of concept to show how Mono.Cecil can be used with Unity for metaprogramming☆27Updated 6 years ago
- A simple, configurable aerodynamic rotor blade that applies lift at its location. Includes flyable example helicopter.☆8Updated 4 years ago
- A Unity3D plugin for checking unassigned references in MonoBehaviours at compile time, across scenes.☆40Updated 7 years ago
- ☆10Updated 2 years ago
- A tags and layers helper for Unity3D☆24Updated 8 years ago
- Workaround for jobified raycasts limitations☆19Updated 5 years ago
- Unsafe IO Library for Unity NativeArray<T>☆28Updated 5 years ago
- Yet another Entity Component System framework for Unity that uses UniRx for fully reactive systems☆27Updated last year
- A SerializedProperty viewer for the Unity3D game engine.☆17Updated 9 years ago
- Mini game made mainly with DOTS☆23Updated 5 years ago
- An editor tool to sync scene view camera and the game camera.☆27Updated 6 years ago
- Package for implementing custom entity component inspectors.☆16Updated 3 years ago
- Hyper Fast Reactive Tween Engine for Unity☆40Updated 4 years ago
- ECS backed C# enums as Flux/Redux action in Unity☆27Updated 5 years ago
- Package distribution template for Unity.☆64Updated 5 years ago
- a Unity 3D gradle plugin☆14Updated 4 months ago
- ☆30Updated 4 years ago
- Zero Allocation Strings☆20Updated 2 years ago
- An implementation of fody that runs from unity.☆31Updated 6 years ago
- Unity custom editor for bookmarking Scene View camera angles/settings☆14Updated 7 years ago
- Makes mesh creation easier by adding an easily manipulated abstract mesh interface☆29Updated 6 years ago
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆52Updated 5 years ago
- A replacement for Unity's GameObject.Find that supports CSS-like selectors and inactive GameObjects☆21Updated 7 years ago
- Improved stack trace display for Unity.☆37Updated 4 years ago
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 6 years ago
- A secret recipe to extend Unity Editor.☆27Updated 3 years ago
- A Unity surface shader that removes noticeable tiling patterns by implementing a state-of-art stochastic tiling system.☆14Updated 4 years ago
- Tools for copying and pasting Unity3d AnimationCurves, and for extracting AnimationCurves from imported Animations☆32Updated 11 years ago
- A Unity3D library for abstracting and simplifying loadable assets and scenes.☆23Updated 5 years ago