Pyrite3D Processing Engine/Service
☆12Jun 22, 2022Updated 3 years ago
Alternatives and similar repositories for PyriteCli
Users that are interested in PyriteCli are comparing it to the libraries listed below
Sorting:
- General playmaker custom actions☆10Apr 8, 2018Updated 7 years ago
- Johann, the lightweight and flexible scenario orchestrator☆12Oct 3, 2022Updated 3 years ago
- Unofficial WhatsApp client with dark Onyx theme☆11Jan 26, 2020Updated 6 years ago
- A consumer for FreeIPA API using nodejs.☆10May 30, 2025Updated 9 months ago
- DEPRECATED 🎓 learning locker docker images☆11Jul 3, 2020Updated 5 years ago
- QmlDisigner二次开发☆10Dec 29, 2015Updated 10 years ago
- ☆12May 27, 2025Updated 9 months ago
- An implementation of zero-cost antialiasing by probabilistically perturbing rasterization of pixels. Invented by Bob Burrough.☆13Dec 15, 2021Updated 4 years ago
- Unity's IES importer, originally made for HDRP/CoreRP, ported to the built-in rendering pipeline.☆12Aug 2, 2022Updated 3 years ago
- ☆13Sep 22, 2020Updated 5 years ago
- Cross-platform E57 file viewer to list and view stored point clouds, images and metadata.☆17Feb 27, 2026Updated last week
- JABtalk Android App☆14Sep 10, 2024Updated last year
- 4th Semester Group Project, Graphic Demo with OpenSceneGraph.☆12Jun 29, 2015Updated 10 years ago
- ☆11Feb 8, 2026Updated 3 weeks ago
- PBR lighting optimization for mobile☆11Jan 28, 2021Updated 5 years ago
- Hexagon shaped Bokeh Depth Of Field for Unity☆14May 6, 2018Updated 7 years ago
- Various Static/Realtime Cubemap Rendering Implementations in Unity.☆19Apr 7, 2025Updated 10 months ago
- ☆12Jul 20, 2023Updated 2 years ago
- View-dependent stereo (off-axis projection) in Unity.☆18Nov 14, 2024Updated last year
- JTSK coordinates converter☆15Nov 9, 2015Updated 10 years ago
- Find similarity transformation parameters, given a set of 3-D control points, using dual quaternions.☆16Mar 8, 2020Updated 5 years ago
- Supper simple NPM registry server for offline NPM install☆11Jun 29, 2023Updated 2 years ago
- ☆14Jun 19, 2023Updated 2 years ago
- Accessing Microstation V8 DGN Format in C#☆13Dec 23, 2025Updated 2 months ago
- (MacOS Support) OpenAI compatible http server for Spark-TTS☆15May 1, 2025Updated 10 months ago
- Bazel rules for building PCL libraries (PointCloudLibrary)☆14May 11, 2024Updated last year
- Test implementation of Directionally Localized Anti-Aliasing (DLAA) for Unity☆14Jul 22, 2018Updated 7 years ago
- Modified version of the PyTorch implementation of "Audio Super Resolution in the Spectral Domain" (ICASSP 2023)☆22Dec 28, 2025Updated 2 months ago
- ☆15Feb 7, 2021Updated 5 years ago
- Alternate colour grading system for VRchat using custom render textures.☆16Sep 3, 2025Updated 6 months ago
- a simple example of ctk framework☆13Jan 18, 2019Updated 7 years ago
- Publishing my project code of 2d character bildboard in a 3d enviroment☆16May 19, 2023Updated 2 years ago
- Ray tracer written in x86 assembler (with SSE/SSE2 extensions).☆16Jan 21, 2014Updated 12 years ago
- ☆16Jul 21, 2022Updated 3 years ago
- Unity tool to pack texture channels into a single texture.☆14Sep 25, 2021Updated 4 years ago
- Unity Vertex PBR Shader☆22Apr 12, 2019Updated 6 years ago
- ☆15Jul 18, 2019Updated 6 years ago
- ☆15Aug 14, 2018Updated 7 years ago
- Unity wind simulation that affects all rigidbodies in the scene☆25Sep 22, 2025Updated 5 months ago