mrebol / Gestures-From-SpeechLinks
☆16Updated 2 years ago
Alternatives and similar repositories for Gestures-From-Speech
Users that are interested in Gestures-From-Speech are comparing it to the libraries listed below
Sorting:
- AvatarGo: Plug and Play self-avatars for VR☆20Updated 2 years ago
- SGToolkit: An Interactive Gesture Authoring Toolkit for Embodied Conversational Agents (UIST 2021)☆43Updated 2 years ago
- PyTorch implementation of the EG 2020 paper: Motion Retargetting based on Dilated Convolutions and Skeleton-specific Loss Functions☆22Updated 5 years ago
- ☆33Updated 10 months ago
- Official implementation for the paper "Semantics2Hands: Transferring Hand Motion Semantics between Avatars".☆21Updated last year
- ☆9Updated 2 years ago
- MoCaNet: Motion Retargeting in-the-wild via Canonicalization Networks (AAAI 2022)☆32Updated 2 years ago
- This repository contains data pre-processing and visualization scripts used in GENEA Challenge 2022 and 2023. Check the repository's READ…☆24Updated 3 weeks ago
- Official Implementation of AQ-GT: a Temporally Aligned and Quantized GRU-Transformer for Co-Speech Gesture Synthesis with the extension (…☆21Updated last year
- UnifiedGesture: A Unified Gesture Synthesis Model for Multiple Skeletons (ACM MM 2023 Oral)☆51Updated last year
- Sample textures for SMPL body model☆19Updated last year
- ☆11Updated 2 years ago
- This is an official PyTorch implementation of "Gesture2Vec: Clustering Gestures using Representation Learning Methods for Co-speech Gestu…☆26Updated last year
- Towards Robust 3D Body Mesh Inference of Partially-observed Humans: semester project at ETH Zurich☆62Updated last year
- Plan, Posture and Go: Towards Open-World Text-to-Motion Generation☆42Updated 7 months ago
- Official implementation of Breaking The Limits of Text-conditioned 3D Motion Synthesis with Elaborative Descriptions. (ICCV2023)☆24Updated last year
- This is the official repository for our publication "The IVI Lab entry to the GENEA Challenge 2022 – A Tacotron2 Based Method for Co-Spee…☆13Updated 2 years ago
- Code for SEEG: Semantic Energized Co-speech Gesture Generation☆31Updated 2 years ago
- The repo for: TriHuman: A Real-time and Controllable Tri-plane Representation for Detailed Human Geometry and Appearance Synthesis☆16Updated 6 months ago
- ☆21Updated last year
- Motion classes, based on Holden's code http://theorangeduck.com/page/deep-learning-framework-character-motion-synthesis-and-editing☆24Updated last year
- The ReprGesture entry to the GENEA Challenge 2022 (IMCI 2022)☆16Updated 2 years ago
- STAF: 3D Human Mesh Recovery from Video with Spatio-Temporal Alignment Fusion☆52Updated 6 months ago
- STDFormer: Spatio Temporal Disentanglement Learning for 3D Human Mesh Recovery from Monocular Videos with Transformer☆43Updated last year
- ☆49Updated 2 years ago
- ☆59Updated last year
- Fine-tuned LLMs generate accurate 3D human avatars from textual descriptions using the SMPL-X model, enhancing customization and simulati…☆34Updated 4 months ago
- [BMVC 2024] Motion Avatar: Generate Human and Animal Avatars with Arbitrary Motion☆31Updated 7 months ago
- ☆12Updated 11 months ago
- Use MHFormer [CVPR 2022] to do pose estimation and use Unity to control rig of model. (not real-time)☆18Updated 2 years ago