PlayFab / pf-af-devfuncsLinks
Azure Functions related to the PlayFab developer experience
☆12Updated last year
Alternatives and similar repositories for pf-af-devfuncs
Users that are interested in pf-af-devfuncs are comparing it to the libraries listed below
Sorting:
- SDK for C#/.net environments other than Unity☆71Updated this week
- ☆39Updated 9 months ago
- Set up your GitHub Actions workflow with a specific version of the Unity Editor☆30Updated last week
- Factory for object creation and dependency injection. Works with normal C# apps or under Unity3d☆66Updated 8 years ago
- FluentAssertions for Unity☆56Updated last month
- Samples that show how to use PlayFab's Gameserver SDK for Multiplayer Servers☆160Updated 9 months ago
- Very fast C# class for weighted random picking.☆133Updated 5 years ago
- Zenject 7 - Game example (WIP)☆87Updated 5 months ago
- Azure DevOps extension adding tools to build and deploy Unity 3D projects using Azure Pipelines☆126Updated 2 months ago
- ☆51Updated 6 years ago
- A Matchmaking with Multiplay Unity example project. Implements the Unity Matchmaking and Multiplay SDK to create an end to end matchmakin…☆101Updated 3 months ago
- Uses webhooks to pull binary (IPA/APK) from UCB and send to HockeyApp.☆13Updated 9 years ago
- Serilog Sink for Unity 3D Debug log☆50Updated last year
- Sample Client Authentication Services For Exit Games Photon Server☆45Updated 3 years ago
- BuildActions for use with the SuperUnityBuild build automation tool.☆200Updated last year
- Tool for using PlayFab via CLI☆17Updated 2 years ago
- Official Unity Tracking Library for Mixpanel Analytics☆50Updated last month
- Example using Unity Actions to test and build a unity project.☆40Updated 2 years ago
- Bringing clarity to Unity's Addressables system☆49Updated 3 months ago
- Dependency Injection Framework for Unity3D☆18Updated last year
- Out of the Box Game Server for PlayFab.com☆99Updated 6 years ago
- Unity build support for Cake.☆36Updated 2 years ago
- A set of developer tools to make it easier to create and distribute packages for the native Unity Package Manager.☆113Updated last year
- Pre-built commonly needed gameplay elements, with examples. Developed for Fish-Networking. https://github.com/FirstGearGames/FishNet☆30Updated 10 months ago
- Package to add Roslyn Analyzers to Unity projects.☆65Updated 3 years ago
- An Async implementation of Steamworks.net transport for Mirror☆42Updated 5 years ago
- Automatic error reporting for Unity games☆95Updated this week
- Search field with Autocomplete, a simple Unity Editor UI component.☆142Updated 7 years ago
- Open source relay for UNET. Works with the HLAPI, MLAPI and all other UNET projects.☆93Updated 3 years ago
- Reactive asynchronous automated testing utility for .NET and Unity☆64Updated last month