PlayFab / CSharpSDKLinks
SDK for C#/.net environments other than Unity
☆72Updated this week
Alternatives and similar repositories for CSharpSDK
Users that are interested in CSharpSDK are comparing it to the libraries listed below
Sorting:
- ☆38Updated 2 months ago
- The Unity package for PC GDK developers.☆59Updated last month
- Samples that show how to use PlayFab's Gameserver SDK for Multiplayer Servers☆158Updated 2 months ago
- MLAPI.Puncher is a lightweight, cross-platform, easy to use implementation of NAT punchthrough.☆96Updated 4 years ago
- A improved fork of ENet, a tried and true networking library. C, C++, C# compatible.☆90Updated last year
- Out of the Box Game Server for PlayFab.com☆100Updated 6 years ago
- Unity Engine Plugin for easily integrating mod.io into your game - the UGC management service for game developers☆40Updated 3 weeks ago
- Azure Functions related to the PlayFab developer experience☆12Updated 5 months ago
- Unity editor extension for the App Center SDK.☆72Updated 10 months ago
- An extension for VS 2019 that adds file templates and snippets for Unity projects☆18Updated 2 years ago
- Azure PlayFab Multiplayer Servers LocalMultiplayerAgent project and helper libraries☆51Updated 2 months ago
- Unity Plugin for integrating mod.io - a modding API for game developers☆67Updated 2 years ago
- LiteNetLib based transport for Mirror☆73Updated 4 years ago
- Game Server SDK for PlayFab Multiplayer Servers☆156Updated 2 months ago
- Higher level implementation for LiteNetLib (https://github.com/RevenantX/LiteNetLib)☆108Updated this week
- Telemetry emitter and in-editor visualization plugins for use in games and other projects built on the Unity engine.☆52Updated 2 years ago
- Transport level library for peer-to-peer networking with multiple backends for the Unity.☆105Updated 4 years ago
- An Async implementation of Steamworks.net transport for Mirror☆42Updated 5 years ago
- small example on how to use LiteEntitySystem using Unity engine☆37Updated last week
- A NuGet package for simple, forward-compatible references to any Unity DLL on any platform.☆116Updated last month
- DocFX template to create Unity-esque documentation☆41Updated 5 years ago
- A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo☆151Updated 7 years ago
- Behavior Trees and Case Logic for C#7☆110Updated 2 years ago
- This repo is the official home of PlayFab on GitHub. Subscribe to it to be notified of announcements and service releases.☆82Updated last year
- Test project for Steamworks.NET☆154Updated 11 months ago
- Example using Unity Actions to test and build a unity project.☆41Updated 2 years ago
- .NET client for Nakama server written in C#.☆144Updated 3 weeks ago
- Factory for object creation and dependency injection. Works with normal C# apps or under Unity3d☆68Updated 7 years ago
- TeamCity plugin supports building Unity projects☆93Updated 7 months ago
- GameServer test project for Steamworks.NET☆39Updated last year