PimCoumans / FoilLinks
Basic 2D wrapper for Metal on iOS and macOS written in Swift
☆12Updated last year
Alternatives and similar repositories for Foil
Users that are interested in Foil are comparing it to the libraries listed below
Sorting:
- SceneKit Cel Shader Example☆21Updated 8 years ago
- Convert between images, pixel buffers and textures.☆14Updated last week
- Mac application written in swift to render music notation☆18Updated 7 years ago
- Rendering text in SceneKit using SDF fonts.☆14Updated 5 years ago
- Create Live Graphics in SwiftUI (iOS, tvOS & macOS)☆54Updated 3 years ago
- Reimagining the power of Xcode's View Debugger for live debugging of AR or SceneKit apps. Playground book + iOS app.☆19Updated 5 years ago
- A spatial search μlibrary powered by GameplayKit 👾☆30Updated 5 years ago
- Example of implementing low-poly water using SceneKit and Metal.☆16Updated 6 years ago
- A procedural game asset generator for macOS and iOS☆30Updated last year
- Generate 3D models from photos. Based on the RealityKit Object Capture APIs.☆3Updated 3 years ago
- Deferred lighting demo using Metal on MacOS and iOS☆11Updated 7 years ago
- A recreation of the last example from my objc.io SceneKit article, using SCNTechnique.☆25Updated 8 years ago
- Write Metal in Swift☆59Updated 5 years ago
- iOS GLSL fragment shader playground☆24Updated 5 years ago
- Realtime Render Engine Protocol☆54Updated 2 years ago
- MTLTexture Viewer☆18Updated 11 months ago
- Load ram model from obj with Model I/O, bake ambient occlusion, draw with MetalKit -> Profit☆10Updated 3 years ago
- Tiny UIView subclass that acts like UIImageView but for MTLTextures☆18Updated 4 years ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆14Updated 3 years ago
- iPad app draws beautiful 2D and 3D images using Swift and Metal☆11Updated 5 years ago
- Simple, but accurate drawing app for iOS☆26Updated 3 years ago
- Example app on Metal and SwiftUI usage for color-grading with LUTs☆35Updated 5 years ago
- 🎯Create a Xcode-like welcome window.☆37Updated 5 years ago
- A hacked up version of Apple's CIMicroPaint sample code, adding scrollbars and a HUD☆70Updated 7 years ago
- A macOS 2d virtual trackpad control☆11Updated 2 years ago
- Implementing autolayout constrains programmatically made dead simple.☆24Updated 7 years ago
- ☆16Updated last year
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Updated 7 years ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆43Updated 5 years ago
- AirPlay SwiftUI Views☆24Updated 6 months ago